branchrust_reboot/main/naval_update/misc_fixescancel
                         
                     
             
         
     
    
        
8 Commits over 0 Days - ∞cph!
    
    
        
            
            
            
                
                Fix missing ghostship_d nav bake, add strip navmesh obstacle components to all ships.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Refactor StripBatchingComponents into StripComponents<T>, add StripNavmeshObstacles to fix unstable ghostship navigation.
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Play cannon fire fx when shooting the cannon, add effect recycle to cannon fx.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fix cannonballs hiding the rpg prefab until they were moving rather than their own visuals. wtf
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add projectile info for cannonballs
 
                
                
                
                
                
             
         
        
            
            
            
                
                Add buoyancy wave amplitude for ghost ships, set it to 40% for now.