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353 Commits over 153 Days - 0.10cph!

8 Years Ago
Merge
8 Years Ago
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8 Years Ago
Started splitting the player and ship cameras out
8 Years Ago
Added spawn volumes to starter island.
8 Years Ago
Map tweaks
8 Years Ago
Raft tweaks
8 Years Ago
StarterRaft basic setup
8 Years Ago
Added spawn transform for ships in town.
9 Years Ago
Error log
9 Years Ago
Grid now dynamically recalculates the needed number of cells of specified size to fit the world size
9 Years Ago
Spawn values for islands
9 Years Ago
Reworked entity setup and collision. Basic spawning Added terrain layer.
9 Years Ago
Added spawn transform to WorldSetup
9 Years Ago
Fixed world gen spawning everything at 11y
9 Years Ago
Sea to 600, code fix
9 Years Ago
More
9 Years Ago
World setup changes, editor script
9 Years Ago
Island prefab setup and changes
9 Years Ago
WorldGen now instantiates with PrefabUtility when in editor, to keep prefab links.
9 Years Ago
More
9 Years Ago
More inv/container ui and removing client views from containers
9 Years Ago
Forgot I was still on a branch. Mreged everything back to main.
9 Years Ago
Added close X button to container UI
9 Years Ago
SendToClients can now specify packet priority
9 Years Ago
Some stuff now sends using Immediate packet priority
9 Years Ago
Scene
9 Years Ago
More looting/containers/proto
9 Years Ago
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9 Years Ago
WIP looting ui
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Entity updates
9 Years Ago
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9 Years Ago
Grid range is now static value, increased grid cell size
9 Years Ago
Item fixes
9 Years Ago
UI manager, added bag UI toggling to B key. Removed some debug UI
9 Years Ago
Item/Container changes
9 Years Ago
Scene
9 Years Ago
More world/island gen stuff
9 Years Ago
Rename
9 Years Ago
Scene
9 Years Ago
Worldgen settings now per ring
9 Years Ago
World gen tool beginnings, prefab.
9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
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9 Years Ago
Refactor