userAdam Wcancel
branchrust_reboot/main/animal_fencing_v2cancel

20 Commits over 31 Days - 0.03cph!

2 Hours Ago
Animal fence inventory sounds.
3 Days Ago
Reverse gate open direction. Tweak gate volumes so it can be snap placed more betterer.
3 Days Ago
Update gate bounds
3 Days Ago
More sensible placeholder crafting costs
3 Days Ago
Debris removal. Set wood protection instead of stone.
3 Days Ago
Setup collision/colliders correctly in prefabs.
3 Days Ago
Renamed deployed entities to include .Deployed per convention.
3 Days Ago
Setup missing socket/checks on gate
3 Days Ago
Merge from main
4 Days Ago
Fix placement guide rotations. Hookup icon links and generate/assign icons.
4 Days Ago
Merge from main
9 Days Ago
Post merge manifest
9 Days Ago
Merge from main
9 Days Ago
Merge from deployablefencegate
23 Days Ago
More prefab setup/cleanup
24 Days Ago
Remove hold to place
24 Days Ago
Fence gate tweaks
24 Days Ago
Test with new model
24 Days Ago
Merge from DeployableFenceGate
24 Days Ago
Animal fencing alternate implementation.