branchrust_reboot/main/animal_fencing_v2cancel

22 Commits over 31 Days - 0.03cph!

3 Hours Ago
Reverse gate open direction. Tweak gate volumes so it can be snap placed more betterer.
4 Hours Ago
Update gate bounds
4 Hours Ago
More sensible placeholder crafting costs
5 Hours Ago
Debris removal. Set wood protection instead of stone.
5 Hours Ago
Fixed gibs
5 Hours Ago
Setup collision/colliders correctly in prefabs.
Today
Renamed deployed entities to include .Deployed per convention.
Today
Setup missing socket/checks on gate
Today
Merge from main
Today
Fix placement guide rotations. Hookup icon links and generate/assign icons.
Today
Animal Fence LODs and gibs
Yesterday
Merge from main
5 Days Ago
Added new sounds for the animal fences :fence::cow2::fence:
6 Days Ago
Post merge manifest
6 Days Ago
Merge from main
6 Days Ago
Merge from deployablefencegate
20 Days Ago
More prefab setup/cleanup
21 Days Ago
Remove hold to place
21 Days Ago
Fence gate tweaks
21 Days Ago
Test with new model
21 Days Ago
Merge from DeployableFenceGate
21 Days Ago
Animal fencing alternate implementation.