branchrust_reboot/main/animal_fencing_v2cancel

25 Commits over 31 Days - 0.03cph!

4 Days Ago
Fixed LODs on gate and fence
4 Days Ago
Fixed GIBs for fence and fence gate, removed crazy offset in fence prefab
17 Days Ago
Animal fence inventory sounds.
20 Days Ago
Reverse gate open direction. Tweak gate volumes so it can be snap placed more betterer.
20 Days Ago
Update gate bounds
20 Days Ago
More sensible placeholder crafting costs
20 Days Ago
Debris removal. Set wood protection instead of stone.
20 Days Ago
Fixed gibs
20 Days Ago
Setup collision/colliders correctly in prefabs.
20 Days Ago
Renamed deployed entities to include .Deployed per convention.
20 Days Ago
Setup missing socket/checks on gate
21 Days Ago
Merge from main
21 Days Ago
Fix placement guide rotations. Hookup icon links and generate/assign icons.
21 Days Ago
Animal Fence LODs and gibs
21 Days Ago
Merge from main
25 Days Ago
Added new sounds for the animal fences :fence::cow2::fence:
26 Days Ago
Post merge manifest
26 Days Ago
Merge from main
26 Days Ago
Merge from deployablefencegate
40 Days Ago
More prefab setup/cleanup
41 Days Ago
Remove hold to place
41 Days Ago
Fence gate tweaks
41 Days Ago
Test with new model
41 Days Ago
Merge from DeployableFenceGate
41 Days Ago
Animal fencing alternate implementation.