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6,704 Commits over 2,496 Days - 0.11cph!

5 Hours Ago
Targeting flashes
5 Hours Ago
More map anim/behaviour tweaks
Today
Switch to delta
Today
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
Yesterday
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
Yesterday
Lerp satellite targeting adjustments.
Yesterday
Compile fix
Yesterday
Add prevent building volume to crash remains
Yesterday
Codegen
Yesterday
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
Yesterday
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
Yesterday
Disable detect collisions for falling satellite
Yesterday
Menu priorities
Yesterday
Inventory access always available. Mount hidden until powered.
Yesterday
Tweak remains offset
Yesterday
Disable free powerup in the editor by default
Yesterday
Add notification when codegen Clean & Generate finishes running and reloading
Yesterday
Rename inventory access menu
Yesterday
SatelliteData.cs cleanup
Yesterday
Merge from main
2 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
2 Days Ago
Switch from hardcoded tech trash define to ItemAmount
2 Days Ago
Trigger server notification on impact not stage 2 start
2 Days Ago
SatelliteData translation phrases
2 Days Ago
Add support for real windows notifications
2 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
2 Days Ago
Metas
2 Days Ago
Comment cleanup
2 Days Ago
Same for SatelliteCrash
2 Days Ago
Splitting to partials
2 Days Ago
Misc cleanup
2 Days Ago
Merge from refactor
2 Days Ago
Merge from main
3 Days Ago
Loot ground scatter now has additional checks
3 Days Ago
SatellitePendingCrashSite prefab fixes
3 Days Ago
Metas doing my head in
3 Days Ago
Compile fix
3 Days Ago
Major refactor/cleanup wip
3 Days Ago
Merge from main
3 Days Ago
Merge from main
6 Days Ago
Merge from u6fixes
6 Days Ago
Change default ADS sensitivity multiplier to 0.2
6 Days Ago
merge from u6fixes
6 Days Ago
Gamepad works again. More debug updates.
6 Days Ago
More fixes. Some debug commands.
6 Days Ago
More fixes to use new input system.
6 Days Ago
Another fix
6 Days Ago
Merge from mfm_u6
6 Days Ago
Merge from main
6 Days Ago
Merge from main