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7,820 Commits over 2,588 Days - 0.13cph!

26 Minutes Ago
show LT before RT when showing glyphs in a row
36 Minutes Ago
Merge from look_boost (which ended up mostly being a massive refactor)
37 Minutes Ago
Inventory sorting perf improvements
43 Minutes Ago
Fixes/cleanup
59 Minutes Ago
Merge from look_boost/refactor
1 Hour Ago
Merge from loook_boost
1 Hour Ago
Disable look boost by default
3 Days Ago
Merge from animal_fencing_v2
3 Days Ago
Animal fence inventory sounds.
3 Days Ago
WR config compile fix
3 Days Ago
Merge from wr_visual_config
3 Days Ago
NRE fix for step 3, applying to prefabs
3 Days Ago
Cleanup, refactor, bug fixes.
3 Days Ago
Cleanup/refactor
3 Days Ago
Enable r/w on fence_gate_col
4 Days Ago
Bunch more work: improvements, usability, config, add buttons to relevent components, etc.
4 Days Ago
Merge from editor_jump_hitch
4 Days Ago
Editing an item with existing WR setup auto loads it with previews.
4 Days Ago
Added editor-only Rust Editor option to preload the jump sound class to avoid the first jump hitch in editor.
4 Days Ago
Live edit/reload fixes
4 Days Ago
WIP weapon rack visual config tool
5 Days Ago
Merge from playerboat_wheel_codelock_change
5 Days Ago
Added an option to change the steering wheel code lock for player boats
5 Days Ago
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5 Days Ago
Merge from directional_armour_changes
5 Days Ago
Fix a save/load bug I found at the same time
5 Days Ago
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5 Days Ago
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5 Days Ago
Applying shelved heli/hav direction based armour changes
5 Days Ago
Post merge manifests
5 Days Ago
Merge from animal_fencing_v2
5 Days Ago
Add pillbox tranlsation strings. Add to icon generator manifest.
5 Days Ago
Merge from main
6 Days Ago
Cleanup filenames from 1.2 / 3.4 to half / three quarter
6 Days Ago
Re-render all sandbag deployables for consistent appearance.
6 Days Ago
Setup icon rendering. Render icons for new sandbags.
6 Days Ago
New sandbag variations unlock with original / BP button fix.
6 Days Ago
Missed file
6 Days Ago
More setup
6 Days Ago
Add items, link em up.
6 Days Ago
Merge from main
6 Days Ago
Reverse gate open direction. Tweak gate volumes so it can be snap placed more betterer.
6 Days Ago
Update gate bounds
6 Days Ago
More sensible placeholder crafting costs
6 Days Ago
Debris removal. Set wood protection instead of stone.
6 Days Ago
Setup collision/colliders correctly in prefabs.
6 Days Ago
Renamed deployed entities to include .Deployed per convention.
6 Days Ago
Setup missing socket/checks on gate
6 Days Ago
Merge from main
7 Days Ago
Fix placement guide rotations. Hookup icon links and generate/assign icons.