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7,941 Commits over 2,618 Days - 0.13cph!

Yesterday
Merge from config_switch
Yesterday
Merge from main
Yesterday
Update Facepunch.Steamworks to expose SteamInput.SetInputActionManifestFilePath
Yesterday
Investigating tech tree voice comms related issues
Yesterday
Show the correct action set in Steam configurator, based on current activity/active set.
Yesterday
Update deploy tool to deploy alongisde the manifest locally too.
2 Days Ago
Merge from light_fixes
2 Days Ago
Fix prefabID on c
2 Days Ago
Fix light c and d wiring: All lights were referencing the red light
2 Days Ago
Merge from main
3 Days Ago
Update deploy tool
3 Days Ago
Default gamepad support enabled to true
3 Days Ago
Config manifest live switching
3 Days Ago
Add config block for all gamepads so we can bundle configs with the game per release/branch and keep them in Plastic. Update tests/validator.,
3 Days Ago
Add missing gamepad type config files
3 Days Ago
Bump all controller config revision numbers
4 Days Ago
Merge from ez_pie_food_config
4 Days Ago
Compile fix
4 Days Ago
Fixes
4 Days Ago
Merge from main
4 Days Ago
Merge from main
4 Days Ago
Merge (and resolved) from deadzones
4 Days Ago
Move crafting to dpad down in all action sets.
4 Days Ago
Key suppression timing bug fix
4 Days Ago
Fix for resulting menu drift
4 Days Ago
Left stick too. Updated steam input config tool to kill and restart Steam client too (needed for config reload)
4 Days Ago
Wip/testing
4 Days Ago
Sprint toggle works when stationary
4 Days Ago
Merge from split_axis
4 Days Ago
Run toggle persists between movement sprints
4 Days Ago
Merge from main
5 Days Ago
Split sensitivity per axis
5 Days Ago
Merge from main
5 Days Ago
Merge from pre_merge_review
8 Days Ago
Line return fixes for some UI prefabs
9 Days Ago
Don't continuously fail input if steam input is somehow fucked at srtartup
9 Days Ago
OS/rust/gamepad cursor state fix
9 Days Ago
Test update
9 Days Ago
Bunch of bind lookup fixes/rework
9 Days Ago
Revert some minor vehicle impact rumble code changes
9 Days Ago
Sanitise analog steering/accel input
9 Days Ago
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9 Days Ago
Merge from main
10 Days Ago
Map cursor implementation, added fixed center crosshairs. Can now add/remove map markers at the crosshairs
10 Days Ago
Some fixes/tweaks I found when playtesting earlier today, now I kinda have internet back.
10 Days Ago
Merge from main
11 Days Ago
Ton of refactor/rework for new centralised system for food, cooking and pie visual config - now all configured on the item definition instead of a bunch of place.
11 Days Ago
Cleanup
11 Days Ago
Bunch more fixes
11 Days Ago
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.