userAdam Wcancel
reporust_rebootcancel

6,710 Commits over 2,496 Days - 0.11cph!

2 Days Ago
Rename animation specific menu items to be more descriptive. [MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")] [MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")] [MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
2 Days Ago
Metas
2 Days Ago
Remove MaterialReserialzer script (removes the menu option, script is deprecated)
3 Days Ago
merge from satellite_crash
3 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
3 Days Ago
Merge from main
3 Days Ago
Targeting flashes
3 Days Ago
More map anim/behaviour tweaks
3 Days Ago
Switch to delta
3 Days Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
4 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
4 Days Ago
Lerp satellite targeting adjustments.
4 Days Ago
Compile fix
4 Days Ago
Add prevent building volume to crash remains
4 Days Ago
Codegen
4 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
5 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
5 Days Ago
Disable detect collisions for falling satellite
5 Days Ago
Menu priorities
5 Days Ago
Inventory access always available. Mount hidden until powered.
5 Days Ago
Tweak remains offset
5 Days Ago
Disable free powerup in the editor by default
5 Days Ago
Add notification when codegen Clean & Generate finishes running and reloading
5 Days Ago
Rename inventory access menu
5 Days Ago
SatelliteData.cs cleanup
5 Days Ago
Merge from main
5 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
5 Days Ago
Switch from hardcoded tech trash define to ItemAmount
5 Days Ago
Trigger server notification on impact not stage 2 start
5 Days Ago
SatelliteData translation phrases
5 Days Ago
Add support for real windows notifications
5 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
5 Days Ago
Metas
5 Days Ago
Comment cleanup
5 Days Ago
Same for SatelliteCrash
5 Days Ago
Splitting to partials
5 Days Ago
Misc cleanup
5 Days Ago
Merge from refactor
5 Days Ago
Merge from main
6 Days Ago
Loot ground scatter now has additional checks
6 Days Ago
SatellitePendingCrashSite prefab fixes
6 Days Ago
Metas doing my head in
6 Days Ago
Compile fix
6 Days Ago
Major refactor/cleanup wip
6 Days Ago
Merge from main
7 Days Ago
Merge from main
9 Days Ago
Merge from u6fixes
9 Days Ago
Change default ADS sensitivity multiplier to 0.2
9 Days Ago
merge from u6fixes
9 Days Ago
Gamepad works again. More debug updates.