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7,931 Commits over 2,618 Days - 0.13cph!

2 Hours Ago
Update deploy tool
4 Hours Ago
Default gamepad support enabled to true
5 Hours Ago
Config manifest live switching
Today
Add config block for all gamepads so we can bundle configs with the game per release/branch and keep them in Plastic. Update tests/validator.,
Today
Add missing gamepad type config files
Today
Bump all controller config revision numbers
Yesterday
Merge from ez_pie_food_config
Yesterday
Compile fix
Yesterday
Fixes
Yesterday
Merge from main
Yesterday
Merge from main
Yesterday
Merge (and resolved) from deadzones
Yesterday
Move crafting to dpad down in all action sets.
Yesterday
Key suppression timing bug fix
Yesterday
Fix for resulting menu drift
Yesterday
Left stick too. Updated steam input config tool to kill and restart Steam client too (needed for config reload)
Yesterday
Wip/testing
Yesterday
Sprint toggle works when stationary
Yesterday
Merge from split_axis
Yesterday
Run toggle persists between movement sprints
Yesterday
Merge from main
2 Days Ago
Split sensitivity per axis
2 Days Ago
Merge from main
2 Days Ago
Merge from pre_merge_review
5 Days Ago
Line return fixes for some UI prefabs
6 Days Ago
Don't continuously fail input if steam input is somehow fucked at srtartup
6 Days Ago
OS/rust/gamepad cursor state fix
6 Days Ago
Test update
6 Days Ago
Bunch of bind lookup fixes/rework
6 Days Ago
Revert some minor vehicle impact rumble code changes
6 Days Ago
Sanitise analog steering/accel input
6 Days Ago
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6 Days Ago
Merge from main
7 Days Ago
Map cursor implementation, added fixed center crosshairs. Can now add/remove map markers at the crosshairs
7 Days Ago
Some fixes/tweaks I found when playtesting earlier today, now I kinda have internet back.
7 Days Ago
Merge from main
8 Days Ago
Ton of refactor/rework for new centralised system for food, cooking and pie visual config - now all configured on the item definition instead of a bunch of place.
8 Days Ago
Cleanup
8 Days Ago
Bunch more fixes
8 Days Ago
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.
9 Days Ago
Merge from main
19 Days Ago
Merge from sandbag_barricade_variants
19 Days Ago
Sandbags are now correctly upgradeable on player boats
19 Days Ago
Added gamepad binds to cover horn, secondary attack and voice binds in action sets. Stricter layout validation. Boat and Train sets replace FireMode with Horn on RB so tugboat and train horns can be used. Added voice action to all action sets on R3. Rejig some less important actions to make room for voice r3. Hide keyboard-only bind glyphs while a pad is active instead of showing a key hint.
19 Days Ago
Merge from main
19 Days Ago
Merge from main
20 Days Ago
Merge from sandbag_barricade_variants
20 Days Ago
wip test fixes
20 Days Ago
Set titles per controller/platform vdf set
20 Days Ago
Merge from main