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6,930 Commits over 2,526 Days - 0.11cph!

13 Minutes Ago
Merge from PMM
Today
Hook up particles to stage based inspector references for later. Realm remove particles server-side
Today
LOD / distance fixes. Clamp satellite.descent_seconds to min of 60 seconds as it needs this long for correct transitions
Today
LOD/fake render setup for new stuff
Today
Enable model
Today
Fixes
Today
Re-add to prefab
Today
Debug rendering for directions
Today
Rotate impact effect to match satellite travel direction
Today
Merge from PMM
Today
Comment purge/cleanup
Today
When the raycast checks are enabled, also store the first height map success result, and fall back to that if need be.
Today
Add terrain raycast checks, default off, behind a convar.
Today
Merge from satellite_crash
Today
Fixed a bug in satellite.launch
Today
merge from satellite_crash
Today
Satellite.launch now includes trhe usual debug rendering for target location.
Today
Merge from satellite_crash
Today
Codegen
Today
Merge from satellite_crash
Today
Merge from PMM
Today
Merge from crash_fix
Yesterday
Default satellite client positioning changes to off. Default flat land serverside gating on.
Yesterday
Crash fixes/tweaks/wip
Yesterday
GetExtrapolationTime tweak
Yesterday
Remove old placeholder explosion/effect, use new one.
Yesterday
merge from satellite_crash
Yesterday
Moved fuel counts to convars
2 Days Ago
Merge from recyclebin_storage
2 Days Ago
Merge from main
2 Days Ago
Merge from PMM
4 Days Ago
WIP industrial crafter support
4 Days Ago
Merge from main
4 Days Ago
Updated satellite.trigger to take an optional mass parameter, for easy test of the same mass-based loot used when triggered by a control computer (higher mass satellite = more loot)
4 Days Ago
Rework satellite loot setup to be inspector driven
4 Days Ago
Pressing escape when in the satellite UI dismounts from the computer and closes the UI
4 Days Ago
Merge from satellite_crash
4 Days Ago
S2P launch site to get control computer changes
4 Days Ago
Enable saving on static control computer
4 Days Ago
Merge from PMM
6 Days Ago
Bump CPS
6 Days Ago
Additional potential UI state/race fix
6 Days Ago
Merge from satellite_crash
6 Days Ago
Fixed a tricky save/load bug for non-locked in targets. Also removed some specific-player control tracking that we don't need any more.
7 Days Ago
Merge from satellite_crash
7 Days Ago
Merge from pmm
7 Days Ago
Merge from playermaintainedmonuments
8 Days Ago
Merge from satellite_crash
8 Days Ago
Added "repeatlast" console command, bind to a key and it repeats the last console command you manually used.
8 Days Ago
Better crate scattering rules.