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reporust_rebootcancel

5,334 Commits over 2,100 Days - 0.11cph!

Today
Merge from large_demolishing
Today
Do my analytics TODO
Today
Merge from main
Today
Water catchers
Today
Added the following items to the list of items that can be demolished (within 10 mins): Watchtower Barricades Wind generator Paddling pool
Today
Add demolish section inspector header
Today
Don't show demolish radial options if the decay entity doesn't support demolishing
Today
Decay menu options
Today
Set large furnace and small refinery as demolishable for initial testing.
Yesterday
WIP moving demolish functionality from StabilityEntity to DecayEntity so more things can use it.
Yesterday
Merge from directional_item_dropping
Yesterday
Check for NRE
Yesterday
Compile fixes
Yesterday
Added directionalDropEnabled server convar. Cleanup.
Yesterday
Experiment: Holding the directional drop key will drop items to the ground even when dropped over other inventory slots/ui, to make it easier to drop items with direction without needing to drag the icon all the way off the inventory. Tint item icon red and scale it down slightly when the directional drop key is held to make it clear the item is going to be dropped.
Yesterday
Add keybind to control option UI
Yesterday
Merge from main
4 Days Ago
Fixed the issue causing incorrect ordering + colouring of available mixing/cooking table items based on ingredient availability, only when in standalone builds.
4 Days Ago
Merge from main
4 Days Ago
Merge from main
4 Days Ago
Merge from tugboat_friend_auth and client compile fix
4 Days Ago
Merge from main
5 Days Ago
Usability fixes, rpc checks.
5 Days Ago
Additional checks
5 Days Ago
RPC fix
5 Days Ago
Functionality and code gen
5 Days Ago
WIP friend authing. Assign dialog bog to tugboat privilege prefab now I've actually found it.
5 Days Ago
Merge from incap_dart_blur
5 Days Ago
Trying a blur and darken combo for incap dart. Added a screen_blur_heavy post processing file.
6 Days Ago
Add Buttons.DirectionalDrop, hold to use directional dropping.
6 Days Ago
Correctly include any inherited drop velocity, and the original velocity variance
6 Days Ago
Some more rough wip changes, some cleanup and sever side validation
6 Days Ago
wip changes
7 Days Ago
Cherry picking directional item dropping from a previous hackweek
7 Days Ago
Merge from parent
7 Days Ago
Merge from main
7 Days Ago
Merge from multi_flower_vending_sales
7 Days Ago
Set orchid, rose and sunflower amountType to Count instead of Genetics, allowing multiple to be sold in vending machines.
7 Days Ago
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7 Days Ago
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7 Days Ago
7 Days Ago
Merge from incapacitate_dart_changes
8 Days Ago
Merge from softcore_modifiers_fix
8 Days Ago
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8 Days Ago
Reduced speed of fade to black(ish)
8 Days Ago
Initial test changes: Reduce movement speed duration from 6->4 seconds (vision is already at 4 seconds) Reduce vision blackout from 1 to 0.997
8 Days Ago
Merge from junkpile_bush_los
8 Days Ago
Updated AI LOS blockers for Junkpiles a, g, h and i