6,742 Commits over 2,496 Days - 0.11cph!
Add the raw satellite model to the prefab for now
Test save loading fixes I just used for testing/profiling on a real save
Base/Player/Horse modifier system pooling
Merge from weaponracks_prefabattribute
Merge from main (protobuf message rejig for conflicts)
Merge from monitor_screens
Screen zoom, focus targeting location, viewpoer + mask
Remove debug.
Screen pos/scale tweaks
World-space monitor UI experiments. Show targeting map and locations.
Change instantiate approach so the script can be removed from rack-mounted world models too
Converted WorldModelRackMountConfig to a PrefabAttribute.
World models no longer all have their own instance of this script at runtime.
Merge from multiframe_targeting
Double the move and nudge distances
Scale sampling count. Set some new defaults.
WIP multi-frame target checking support
Rename animation specific menu items to be more descriptive.
[MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")]
[MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")]
[MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
Remove MaterialReserialzer script (removes the menu option, script is deprecated)
merge from satellite_crash
Initial sub menu organization/grouping to reduce overall length of Tools menu
More map anim/behaviour tweaks
Satelite targeting movement improvements and tweaks.
Expose an anim curve for movement.
Double duration.
Set free fuel back to true in editor.
Disable thruster buttons during satelite lerps.
Flash targeting circle when locked.
Lerp satellite targeting adjustments.
Add prevent building volume to crash remains
SatelliteCrashRemains now kills itself after specified delay.
Added protobuf for it to support save/load
Fix a couple of post-crash logic issues.
Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
Disable detect collisions for falling satellite