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6,849 Commits over 2,526 Days - 0.11cph!

3 Hours Ago
Added option (default disabled for now) to require active powerplant powergrid to powerup satellite control computer (in addition to tech trash)
Today
Merge from satellite_crash
Today
Bump final_descent_seconds from 8 to 20
Today
R/W on collider
Today
Merge from satellite_crash
Today
Merge from countdown_monitor
Today
Add a hatched effect to targeting circle.
Today
Generate higher res targeting circles with consistent width borders. Double thickness of connecting line. Fix mounting the computer chair backwards like a cool kid.
Today
Translation strings.
Today
Further tweaks: text strings, layout
Today
Countdown monitor turns on display with the other one. Display tweak.
Today
screen setup/placement.
Today
Add and setup screen prefab
Today
Add support for a second world-space monitor screen display, showing the countdown timer.
Today
Merge from satellite_crash
Today
merge from playermaintainedmonuments
Today
Merge from main
Today
more protobuf fixes: TimedAccess -> TimedUserAccess ??
Today
Fix missing } in DartsGameLeaderboard protobuf
Today
Merge from main. Messy, lots of prefab conflicts, took main for them all as I hadn't changed them locally. Resolved protobuf conflicts due to additions from multiple branches, kept 234 as spare so they can all remain sequential. Needs codegen.
4 Days Ago
Clean up of now unused code + inspector hookups
4 Days Ago
Fixed recharge countdown display
4 Days Ago
Correctly allow mounting the computer during final descent/impact. Fix countdown display issues. Switch instantly to the recharging/cooldown screen after impact.
4 Days Ago
Hide the timer when mounting after lockin
5 Days Ago
Comment cleanup
5 Days Ago
Refresh screen when flags change too for instant important updates
5 Days Ago
Change to invoke instead of Update for map display
5 Days Ago
Profile monitor map udates
5 Days Ago
Change to insert x MORE, to be clear that it's the missing count, not total required count.
5 Days Ago
Powerup error toast now reads "Insert x Tech Trash" instead of just "Not enough items"
5 Days Ago
Screen map now only renders when the control computer is powered up.
5 Days Ago
Fix computer not being mountable for read only map view when satellite is descending
5 Days Ago
Merge from playermaintainedmonuments
5 Days Ago
Null check player in RPC_FireThruster
5 Days Ago
Server-side mount enforcement check for power
5 Days Ago
Abort the launch in the (unlikely) event the final lock-in search fails, prevents potentially locking up the event.
6 Days Ago
Manually force global broadcast, just incase - particularly for saves.
6 Days Ago
Fix safety delay not working with a potential range
6 Days Ago
Fixed the satellite prefab path for test commands
6 Days Ago
Enable saving on Satellite.entity again
6 Days Ago
Fix potential issue with satellite being destroyed before impact leading to bricked flow. Should never happen, but worth covering.
6 Days Ago
Trying new impact detection method out
6 Days Ago
Add debug drawing for impact
6 Days Ago
Merge from satellite_crash, fixing static control computer not being mountable at launch site.
6 Days Ago
Merge from playermaintainedmonuments
6 Days Ago
Remove logging now.
6 Days Ago
Merge from monument_cc_logging
6 Days Ago
Remove control seeat from launch site s2p
6 Days Ago
Add the control chair to the control computer prefab itself
6 Days Ago
Fix mount anchor visibillity. Fix insanely large bounds after prefab/art changes.