userAdam Wcancel
reporust_rebootcancel

7,941 Commits over 2,618 Days - 0.13cph!

4 Hours Ago
Merge from config_switch
4 Hours Ago
Merge from main
4 Hours Ago
Update Facepunch.Steamworks to expose SteamInput.SetInputActionManifestFilePath
Today
Investigating tech tree voice comms related issues
Today
Show the correct action set in Steam configurator, based on current activity/active set.
Today
Update deploy tool to deploy alongisde the manifest locally too.
Yesterday
Merge from light_fixes
Yesterday
Fix prefabID on c
Yesterday
Fix light c and d wiring: All lights were referencing the red light
Yesterday
Merge from main
2 Days Ago
Update deploy tool
2 Days Ago
Default gamepad support enabled to true
2 Days Ago
Config manifest live switching
2 Days Ago
Add config block for all gamepads so we can bundle configs with the game per release/branch and keep them in Plastic. Update tests/validator.,
2 Days Ago
Add missing gamepad type config files
2 Days Ago
Bump all controller config revision numbers
3 Days Ago
Merge from ez_pie_food_config
3 Days Ago
Compile fix
3 Days Ago
Fixes
3 Days Ago
Merge from main
3 Days Ago
Merge from main
3 Days Ago
Merge (and resolved) from deadzones
3 Days Ago
Move crafting to dpad down in all action sets.
3 Days Ago
Key suppression timing bug fix
3 Days Ago
Fix for resulting menu drift
3 Days Ago
Left stick too. Updated steam input config tool to kill and restart Steam client too (needed for config reload)
3 Days Ago
Wip/testing
3 Days Ago
Sprint toggle works when stationary
3 Days Ago
Merge from split_axis
3 Days Ago
Run toggle persists between movement sprints
3 Days Ago
Merge from main
4 Days Ago
Split sensitivity per axis
4 Days Ago
Merge from main
4 Days Ago
Merge from pre_merge_review
7 Days Ago
Line return fixes for some UI prefabs
8 Days Ago
Don't continuously fail input if steam input is somehow fucked at srtartup
8 Days Ago
OS/rust/gamepad cursor state fix
8 Days Ago
Test update
8 Days Ago
Bunch of bind lookup fixes/rework
8 Days Ago
Revert some minor vehicle impact rumble code changes
8 Days Ago
Sanitise analog steering/accel input
8 Days Ago
▊▆█▄ ▇█▋▆▍▊▌▋▌ ▉▋▄█▄▌▅▍ ▋▅▋▋▆▉ ▇▄█▍▌ ▌ ▉▆▆▄▍
8 Days Ago
Merge from main
9 Days Ago
Map cursor implementation, added fixed center crosshairs. Can now add/remove map markers at the crosshairs
9 Days Ago
Some fixes/tweaks I found when playtesting earlier today, now I kinda have internet back.
9 Days Ago
Merge from main
10 Days Ago
Ton of refactor/rework for new centralised system for food, cooking and pie visual config - now all configured on the item definition instead of a bunch of place.
10 Days Ago
Cleanup
10 Days Ago
Bunch more fixes
10 Days Ago
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.