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reporust_rebootcancel

7,092 Commits over 2,496 Days - 0.12cph!

Today
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Today
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Today
Focus map on final targeting position when locking in.
Today
merge from main
Today
Rework thruster debug labels so they fit nicely.
Today
Disable thruster UI buttons for tried & failed thruster actions. Synch when remounting too.
Today
Cache failed thruster type attempts from current targeting location. Check cache before doing any thruster attempts (and the expensive checks) from the current location. Clear when moving to a new location. Add some super lenient dismount positions to targeting computer to make my life easier.
Today
Merge from main
Today
Merge from pttt
Yesterday
Fixes
Yesterday
Additional logging
Yesterday
Merge from parent
Yesterday
Merge from main
Yesterday
Pre-thruster testing... test
Yesterday
Convar'd and refactored a bunch of stuff for easier tweaking and testing.
Yesterday
Don't recent the targeting area on the final impact location when position is calculated, keep it at the last target location. Instead, show a map debug icon at the exact final location for testing.
Yesterday
Split EvaluateCrashSpot into sub functions ready for further changes. Add profiling to each.
Yesterday
Move cheaper check up
Yesterday
Add debug logging behind a convar for satellite crash location calculations
Yesterday
Merge from main
Yesterday
Metas galore
Yesterday
Merge from main
3 Days Ago
Fixed issue allow random position to fall outside of the targeting radius. Reworked to also be more random and less weighted around center of targeting radius.
3 Days Ago
CR fix
3 Days Ago
Fix rotation/offset bug now I can actually see what the thrusters are meant to be doing.
3 Days Ago
Added ConVar.Satellite.show_thruster_effects to toggle editor debug display. Some wip refactor/cleanup.
3 Days Ago
Thruster UI button tweak to allow for the extra text
3 Days Ago
Show the thruster effect type in thruster UI when client+server for easier testing. Don't seen anything at all except thruster labels to the client for consistency + security.
3 Days Ago
Refactor/rename for more obvious separation of targeting and final calculation positions.
3 Days Ago
Merge from main
3 Days Ago
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3 Days Ago
Merge from shelves_fixes
3 Days Ago
Slightly tweaked area check positions
3 Days Ago
Merge from main
3 Days Ago
Merge from main
4 Days Ago
Client compile fix.
4 Days Ago
manifest
4 Days Ago
Add free fuel servervar for easier testing. Codegen.
4 Days Ago
Merge from main
4 Days Ago
Make UI_PremiumModal partial so it doesn't break codegen.
4 Days Ago
Determine the exact crash location within the radius as soon as target is locked. Initial avoidance wip.
4 Days Ago
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4 Days Ago
Merge from main
7 Days Ago
Merge from main
8 Days Ago
Codegen
8 Days Ago
Refactor to cache calculated crash position instead of recalculating it needlessly. Serialze te cached position too.
8 Days Ago
Refactor SatelliteCrash serialization to use it's own new protobuf message too.
8 Days Ago
Codegen/proto
8 Days Ago
Add SatelliteControlComputer protobuf definition. Serialize shit
8 Days Ago
Tweak placeholder remains size/pos/rot