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6,020 Commits over 2,284 Days - 0.11cph!

1 Hour Ago
Merge from parent
Today
Profiling
Today
Enable ProvidesParentingTrigger on frame & triangle frame, fixes players getting thrown off boats.
Today
Remove some debug log spam
Today
Cap push force
Today
Fix push option showing all the time
Today
Merge from parent
Today
BoatBuildingBlock will still initialize supports if its parent is a PlayerBoat. Fixes boats collapsing when editing a boat post load/paste.
Today
Don't run ListenServerColliderFix when the child being added to a PlayerBoat is a player. Reduces some of the FPS drop when boarding a large playerboat in Unity editor.
Yesterday
Fix client boat building blocks after paste
Yesterday
Merge from parent
Yesterday
Compile fix
Yesterday
merge from boat_building
Yesterday
Merged the initial dock & edit test to save us all the hassle of trying to dock boats.
Yesterday
Merge from parent
Yesterday
Added helper functions to get boat building area player, boat, block and deployable counts. Switched a function which wasn't freeing lists correctly to use the helper functions.
Yesterday
Merge from parent
4 Days Ago
Merge from parent
5 Days Ago
merge from boat_building
5 Days Ago
Fix compile error in SocketMod_Anchor
5 Days Ago
First pass of distributing health back to blocks when converting a damaged boat to edit mode.
5 Days Ago
Disable RendererBatch for any doors or windows added to boats.
5 Days Ago
merge from naval_update
5 Days Ago
Merge from parent
5 Days Ago
Anchor can't be deployed where the anchor point can't see the sea/netting. Added SocketMod_Anchor, checks for LOS to sea/netting. Remove a bunch of anchor debug logs. Move a bunch of sockets that weren't getting checked correctly before, fixes a bunch of issues.
5 Days Ago
Move boat related socket scripts to a Boats subfolder now there's a few of em
5 Days Ago
Add SocketMod_BoatBuildingEntityLimit, limits number of entities of specified type to the specified count. Limit steering wheel deployment to one.
6 Days Ago
merge from boat_building
6 Days Ago
Can't push anchored boats...
6 Days Ago
merge from boat_building
6 Days Ago
Boats can now be pushed by players. Initial checks/limitations. More to do later.
6 Days Ago
Reset steering when no players are aboard, to stop abandoned boats spinning.
6 Days Ago
merge from boat_building
6 Days Ago
Unfuck
6 Days Ago
Merge from naval_update, take PlayerBoat.Server from source cus plastic is fucked
6 Days Ago
Merge from refactor_creation
6 Days Ago
Remove double call to cache parts when loading. Fix trigger issue.
6 Days Ago
Combine create and load init, remove now redundant duplicated code.
6 Days Ago
wip cleaning up creation code
6 Days Ago
No need to cache saild wind blocked status if not lowered
6 Days Ago
Boat-shape scoring initial testing
7 Days Ago
Merge from parent
7 Days Ago
Merge from volume_checks
7 Days Ago
Merge from volume_checks
7 Days Ago
Remove debug drawing
7 Days Ago
Setup remaining blocks
7 Days Ago
merge from boat_building
7 Days Ago
More setup and experimenting.
7 Days Ago
Remove disabled gameobject from new UI
7 Days Ago
Merge from ui_improvements