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6,791 Commits over 2,526 Days - 0.11cph!

Yesterday
Added the twitch drops render scene to the "Scenes" unity menu
Yesterday
Deleted an old, broken prefab in scene
Yesterday
Position tweak
Yesterday
Merge from main
Yesterday
Merge from more_cleanup
2 Days Ago
Bunch of cleanup and refactor iterating,
3 Days Ago
Shrink satellite kill radius to match the new (smaller) satellite model. Fix model offset so it is centered in prefab.
3 Days Ago
Compact some serialization
3 Days Ago
Merge from targeting_refactor
3 Days Ago
Major refactor, moving shared/duplicated targeting data between client/server to a new CrashTargeting struct.
3 Days Ago
Remove some unused code
3 Days Ago
Merge from partials
3 Days Ago
Missed file
3 Days Ago
Partial and comment passes for SatelliteCrash
3 Days Ago
Comment cleanup pass
3 Days Ago
SatelliteControlComputer
3 Days Ago
Merge from satellite_crash
3 Days Ago
Phrase merge fixes again
3 Days Ago
Merge from main
3 Days Ago
Move the screen UI to the control computer prefab, not dynamically spawned. Refactor code to use it.
3 Days Ago
Merge from control console art
3 Days Ago
Manifest, id fixes.
3 Days Ago
Bunch of asset + folder cleanup, rename, organize.
3 Days Ago
Satellite prefab cleanup, remove placeholder art.
3 Days Ago
Merge from satellite_art
3 Days Ago
More ui
3 Days Ago
UI tweaks
3 Days Ago
Manifest
3 Days Ago
Fixed phrase merge, restored 37 phrases
3 Days Ago
Merge from main (broken merged phrases)
5 Days Ago
Setup control computer entity with the WIP model
5 Days Ago
Merge from sat_con_console
5 Days Ago
Manifest after changes
5 Days Ago
Clean up of prefabs + folders
8 Days Ago
Merge from satellite_art
8 Days Ago
Merge from playermaintainedmonuments
8 Days Ago
Recycler merge fix
8 Days Ago
Merge from satellite_crash
8 Days Ago
Merge from main
8 Days Ago
Stricter water checks
8 Days Ago
Refactor to allow for additional error messages. Add error message for trying to move target out of map bounds. Don't consume fuel if trying to move out of map bounds. Run cheap bounds check before others.
9 Days Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
9 Days Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
9 Days Ago
Update crash remains entity with new art
9 Days Ago
Merge from satellite_art
9 Days Ago
Gameplay tweaks
9 Days Ago
Merge from parent
9 Days Ago
Merge from main
9 Days Ago
Merge from main
10 Days Ago
Add the raw satellite model to the prefab for now