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5,615 Commits over 2,223 Days - 0.11cph!

2 Hours Ago
Merge from quicksave_to_gamesetup_save
2 Hours Ago
Socket name fixes. Manifest Prefab updates.
3 Hours Ago
Stair localization fixes. Stair wood setup. Initial stair prefab setup. Test save update.
Today
wip stairs setup
Today
Merge from parent
Today
Merge from main
Today
Merge from naval_update
Today
Merge from naval_update
3 Days Ago
Further cannon setup. Collision setup so it works nicely with cannon low wall.
3 Days Ago
Merge from boat_building
3 Days Ago
Merge from naval_update
3 Days Ago
Cannon deploy placement fix.
3 Days Ago
Cannon art/prefab updates. Assign placement prefab.
3 Days Ago
Merge from boat_building
3 Days Ago
Fix all boat building block localizations
3 Days Ago
Add and setup low cannon wall. Added to boat planner.
3 Days Ago
Merge from deployable_cannon
3 Days Ago
Fix cannon not appearing
4 Days Ago
Make previous compile fix match the other ifdef behaviour
4 Days Ago
Compile fix
4 Days Ago
Add parenting trigger to plank so you don't instantly drop off the boat when walking on a plank
4 Days Ago
Setup triangle floor block and add to boat building planner.
4 Days Ago
Only tick steering update when a player is mounted to the wheel
5 Days Ago
Some wip placement checks
5 Days Ago
Merge from boat_building
5 Days Ago
Remove rounded foundaction block from planner list
5 Days Ago
Tweak dismount positions for steering wheel for more lenient mounting
5 Days Ago
Cherry pick quick-save to GameSetup specified save file so I can merge to main after lockdown.
5 Days Ago
Added an option to the Game menu to quick save to the savefile specified on the GameSetup object, without the need to deal with the file dialog.
5 Days Ago
Merge from naval_update
5 Days Ago
Disable my test scene loading in craggy
5 Days Ago
Merge from boat_building
5 Days Ago
Compile fixes
5 Days Ago
Merge from boat_building
5 Days Ago
Merge from parent
5 Days Ago
Merge from main
6 Days Ago
Player built boats can now enter the deep sea: TriggerDeepSeaPortal now fowards the parent PlayerBoat entity if the triggering entity is a BoatBuildingBlock
6 Days Ago
More post merge fixes. Restored naval items/phrases. New test save for deep sea boat testing.
6 Days Ago
Manifest after merge
6 Days Ago
Merge from naval_update
6 Days Ago
Merge from deep_sea
6 Days Ago
Merge from naval_update
6 Days Ago
Merge from main
7 Days Ago
Fixes to get things working again
7 Days Ago
Merge from parent
40 Days Ago
PlayerBoatLock cleanup
40 Days Ago
Merge from wheel_lock
40 Days Ago
Don't show enter code option if already authed. Lock now shares auth list instead of separate list. Transfer code with auth list.