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4,802 Commits over 2,011 Days - 0.10cph!

Today
Merge from cookingv2
Today
Resetstate now clears all player modifiers
Today
Merge from cookingv2
Today
Fix plant pots gibbing when harvesting plants.
Today
Reduced plant pot water saturation from 9000 to 1000
Today
Eeating wheat now gives wheat seeds instead of corn seeds.
Today
Remove accidental blueprint component from pies
Today
Merge from cookingv2
Today
Remove "Eat" UI option for pies
Today
Merge from armor_slots
Today
Refactor protection getting
Today
Fix player preview hover display stats
Today
Merge from armor_slots
Today
copyto now recreates armor slots and transfers inserts.
Today
Merge from armor_slots
Today
Recreate armor slots and move items over when reskinning an item with armor slots.
4 Days Ago
wip food anim events
4 Days Ago
Fixed single plant pot pickup and repair pointing to large planter
4 Days Ago
Merge from cinematic_lod_convars
4 Days Ago
Compile fix
4 Days Ago
Added ConVar.LOD.grid_refresh_budget, mapped to LODGrid.MaxMilliseconds
4 Days Ago
Merge from crafting_update
4 Days Ago
Merge from crafting_update
4 Days Ago
Fix cooling/warming/crafting quality tea item modifier enums
4 Days Ago
Merge from armor_slots, fix modifier enum and phrase conflicts
4 Days Ago
Merge from main
5 Days Ago
Merge from cosmetic_flowers
5 Days Ago
Enabled disabled LOD renderers. Set lod distances.
5 Days Ago
Merge from cosmetic_flowers
5 Days Ago
Merge from presets_editor/quality
5 Days Ago
Max shadow distance text change. Added tooltip to shadow distance setting. Budge -> Budget typo fix.
5 Days Ago
Bump shadow cascades to four in max graphics preset
5 Days Ago
Removed some redundant settings, exposed extra ones in UI.
5 Days Ago
Merge from main
5 Days Ago
Fix accept item bug.
6 Days Ago
Fixed typo breaking compile
6 Days Ago
Some initial code cleanup, fixes. Added magazine stand storage prefab now I fixed rotation bug issue.
8 Days Ago
Flower arranging vases, place cosmetic flowers into vases to arrange and display your flowers. Inventory order changes arrangement. Added new vase deployable item. Added Vase class. Added flower id protobuf and serialization. Added ItemModCosmeticFlower, applied to cosmetic flowers.
8 Days Ago
Manifest
8 Days Ago
Generate protobuf
8 Days Ago
Merge from cosmetic_flowers (and main as a result)
8 Days Ago
Created/setup worldmodel prefabs for orchid, rose, sunflower items.
8 Days Ago
Added orchid, rose and sunflower items. Linked to them from their collectables and plantproperties.
8 Days Ago
Added radial menu option to toggle the growable UI. Option shows when looking at a growable without a hostile held item.
8 Days Ago
Added client.showGrowableUI so you can hide the large growable UI when you just want to admire your beautiful flower garden.
8 Days Ago
Manifest
8 Days Ago
Sunflower collectable setup. Added spawn population. Added to spawners.
8 Days Ago
Manifest
8 Days Ago
Orchid population. Added orchid and rose to auto spawns.
8 Days Ago
Rose collectable and spawn pop