userAdam Wcancel
reporust_rebootcancel

6,742 Commits over 2,496 Days - 0.11cph!

Today
Add the raw satellite model to the prefab for now
Today
Missed one
Today
Test save loading fixes I just used for testing/profiling on a real save
Today
Merge from satellite_art
Today
Merge from main
Today
Cherry picking 155706
Today
Base/Player/Horse modifier system pooling
Today
Bump targeting budget
Today
Merge from weaponracks_prefabattribute
Today
Codegen
Today
Merge from main (protobuf message rejig for conflicts)
Today
Merge from monitor_screens
Today
Merge from main
Yesterday
Merge from main
Yesterday
Widescreen monitor
Yesterday
Screen zoom, focus targeting location, viewpoer + mask
Yesterday
Yesterday
Remove debug. Screen pos/scale tweaks
Yesterday
World-space monitor UI experiments. Show targeting map and locations.
Yesterday
Change instantiate approach so the script can be removed from rack-mounted world models too
Yesterday
Converted WorldModelRackMountConfig to a PrefabAttribute. World models no longer all have their own instance of this script at runtime.
Yesterday
Merge from main
2 Days Ago
Merge from main
2 Days Ago
Merge from multiframe_targeting
2 Days Ago
2 Days Ago
Auto lock count down
2 Days Ago
Double the move and nudge distances
2 Days Ago
Scale sampling count. Set some new defaults.
2 Days Ago
Frame times
2 Days Ago
Count frames
2 Days Ago
Compile fixes
2 Days Ago
WIP multi-frame target checking support
5 Days Ago
Rename animation specific menu items to be more descriptive. [MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")] [MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")] [MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
5 Days Ago
Metas
5 Days Ago
Remove MaterialReserialzer script (removes the menu option, script is deprecated)
6 Days Ago
merge from satellite_crash
6 Days Ago
Initial sub menu organization/grouping to reduce overall length of Tools menu
6 Days Ago
Merge from main
6 Days Ago
Targeting flashes
6 Days Ago
More map anim/behaviour tweaks
6 Days Ago
Switch to delta
6 Days Ago
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
7 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
7 Days Ago
Lerp satellite targeting adjustments.
8 Days Ago
Compile fix
8 Days Ago
Add prevent building volume to crash remains
8 Days Ago
Codegen
8 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
8 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
8 Days Ago
Disable detect collisions for falling satellite