userAdam Wcancel
reporust_rebootcancel

6,710 Commits over 2,496 Days - 0.11cph!

Today
Rename animation specific menu items to be more descriptive. [MenuItem("Tools/Animation/CSV Dump")] -> [MenuItem("Tools/Animation/Dump Animator Controller to CSV")] [MenuItem("Tools/Animation/Hash Debug")] -> [MenuItem("Tools/Animation/Animator String-to-Hash Calculator")] [MenuItem("Tools/Animation/Animator Override Updater")] -> [MenuItem("Tools/Animation/Replace Clip in All Override Controllers")]
Today
Metas
Today
Remove MaterialReserialzer script (removes the menu option, script is deprecated)
Today
merge from satellite_crash
Today
Initial sub menu organization/grouping to reduce overall length of Tools menu
Today
Merge from main
Yesterday
Targeting flashes
Yesterday
More map anim/behaviour tweaks
Yesterday
Switch to delta
Yesterday
Satelite targeting movement improvements and tweaks. Expose an anim curve for movement. Double duration. Set free fuel back to true in editor.
2 Days Ago
Disable thruster buttons during satelite lerps. Flash targeting circle when locked.
2 Days Ago
Lerp satellite targeting adjustments.
2 Days Ago
Compile fix
2 Days Ago
Add prevent building volume to crash remains
2 Days Ago
Codegen
2 Days Ago
SatelliteCrashRemains now kills itself after specified delay. Added protobuf for it to support save/load
2 Days Ago
Fix a couple of post-crash logic issues. Target location debug sphere rendering remains active for 60 seconds after impact to verify it worked correctly.
3 Days Ago
Disable detect collisions for falling satellite
3 Days Ago
Menu priorities
3 Days Ago
Inventory access always available. Mount hidden until powered.
3 Days Ago
Tweak remains offset
3 Days Ago
Disable free powerup in the editor by default
3 Days Ago
Add notification when codegen Clean & Generate finishes running and reloading
3 Days Ago
Rename inventory access menu
3 Days Ago
SatelliteData.cs cleanup
3 Days Ago
Merge from main
3 Days Ago
Add a computer storage entity, spawn it as child. Interface with storage entity for powering up. Added new storage prefab. Codegen
3 Days Ago
Switch from hardcoded tech trash define to ItemAmount
3 Days Ago
Trigger server notification on impact not stage 2 start
3 Days Ago
SatelliteData translation phrases
3 Days Ago
Add support for real windows notifications
3 Days Ago
WIP. Play windows notification sound and flash icon when the player has fully loaded into play state (loading screens gone, ready to play)
3 Days Ago
Metas
3 Days Ago
Comment cleanup
3 Days Ago
Same for SatelliteCrash
3 Days Ago
Splitting to partials
3 Days Ago
Misc cleanup
3 Days Ago
Merge from refactor
3 Days Ago
Merge from main
4 Days Ago
Loot ground scatter now has additional checks
4 Days Ago
SatellitePendingCrashSite prefab fixes
4 Days Ago
Metas doing my head in
4 Days Ago
Compile fix
4 Days Ago
Major refactor/cleanup wip
4 Days Ago
Merge from main
4 Days Ago
Merge from main
7 Days Ago
Merge from u6fixes
7 Days Ago
Change default ADS sensitivity multiplier to 0.2
7 Days Ago
merge from u6fixes
7 Days Ago
Gamepad works again. More debug updates.