branchrust_reboot/main/lighthouse_deep_seacancel
11 Commits over 0 Days - Infinitycph!
Deep sea opening by any route now lights all lighthouses correctly (if not already)
Raise the lighthouse particle/beam back to previous height
Revert my temp proc map changes
Auto-repair on startup if deep sea is disabled
Multiple lighthouses share resource/repair progress
Lighthouse rework WIP.
Lighthouse now needs repairing, like the airwolf helipad.
Repairing it restores the light and opens the deep sea.
Moved airwolf airpad to use a new RepairableStructure base clase which the lighthouse now also uses.