branchrust_reboot/main/metal_detectorcancel
174 Commits over 123 Days - 0.06cph!
Fix issues with sweetspot scanning when mounted.
Flag collider/bounds change to make it easier to melee dig
Disable sync position on MDS.
Restore the additional detection distance range
Fixed bug with camera when equipping MD.
Removed the blend value cap
Setup shovel for weapon racks after recent changes.
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
Cap the max scan anim blend value to 0.6
Set world model object active again.
Remove incorrect weapon rack config for now.
Update a debug test command
Detector source prefabl cleanup
Fix shovel gather notice.
Disable UseViewModelCamera on metal detector VM for now
Source entity prefab cleanup.
Add some more loot items for test purposes.
Tweak flag model offset and move amount.
Assign FlagModel on the dlag.
Comment out debug gizmo code.
Additional checks.