branchrust_reboot/main/metal_detectorcancel

232 Commits over 123 Days - 0.08cph!

10 Months Ago
Code review tweaks
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Single line cleanup
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Fix issues with sweetspot scanning when mounted.
10 Months Ago
Merge from ss_rework2
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from main
10 Months Ago
Merge from main
11 Months Ago
Flag collider/bounds change to make it easier to melee dig
11 Months Ago
Merge from main
11 Months Ago
Disable sync position on MDS.
11 Months Ago
Merge from main
11 Months Ago
Pooling fix
11 Months Ago
Restore the additional detection distance range
11 Months Ago
Merge from alternate_detection
11 Months Ago
Metal detector unlock 500 -> 75 scrap
11 Months Ago
Merge from main
11 Months Ago
Fixed big light in vm camera
11 Months Ago
Add viewmodel camera support to metal detector, use EffectParent on light objects
11 Months Ago
Lighting tweaks. Viewmodel renderer script to the long range bulb (but lacking code support to function atm)
11 Months Ago
added large backpack drop + recycle stats metal detector balance metal detector tech tree
11 Months Ago
MetalDetectorSource balance baseline
11 Months Ago
merge from main
11 Months Ago
Fixed bug with camera when equipping MD.
11 Months Ago
Removed the blend value cap
11 Months Ago
metal detector - slowed down vm & 3p scan anim so it's easier to see lights
11 Months Ago
Merge from main
11 Months Ago
Viewmodel render setup for FX/lights
11 Months Ago
Setup shovel for weapon racks after recent changes.
11 Months Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
11 Months Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
11 Months Ago
Tame the light
11 Months Ago
fixed shovel world model not having lodgroup properly set up
11 Months Ago
Additional terrain test
11 Months Ago
Merge from main
11 Months Ago
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
11 Months Ago
moved Petur's lights over to fit new metal detector mesh viewmodel
11 Months Ago
removed erroneous chinese lantern emissive psd
11 Months Ago
vm metal detector - updated viewmodel base rig file with new model changes
11 Months Ago
update to viewmodel metal detector - adjsuted position of the LEDs so both sit on the PCB Update to the World Model of the Metal Detector - adjusted position and scale of the LEDs to match viewmodel - updated all lod levels and improved LEDs LODs
11 Months Ago
shovel - fix for disappearing on landing when thrown
11 Months Ago
Merge from main
11 Months Ago
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11 Months Ago
Fixed bulb colors. Darkened the PCB behind the bulbs for additional contrast during daytime.
11 Months Ago
Green & yellow bulb meshes
11 Months Ago
metal detector sounds shovel sounds