branchrust_reboot/main/metal_detectorcancel

230 Commits over 123 Days - 0.08cph!

2 Days Ago
Merge from main
4 Days Ago
Single line cleanup
4 Days Ago
Merge from main
7 Days Ago
Merge from main
8 Days Ago
Fix issues with sweetspot scanning when mounted.
8 Days Ago
Merge from ss_rework2
8 Days Ago
Merge from main
9 Days Ago
Merge from main
11 Days Ago
Merge from main
11 Days Ago
Merge from main
14 Days Ago
Flag collider/bounds change to make it easier to melee dig
21 Days Ago
Merge from main
21 Days Ago
Disable sync position on MDS.
23 Days Ago
Merge from main
23 Days Ago
Pooling fix
23 Days Ago
Restore the additional detection distance range
23 Days Ago
Merge from alternate_detection
23 Days Ago
Metal detector unlock 500 -> 75 scrap
23 Days Ago
Merge from main
23 Days Ago
Fixed big light in vm camera
23 Days Ago
Add viewmodel camera support to metal detector, use EffectParent on light objects
23 Days Ago
Lighting tweaks. Viewmodel renderer script to the long range bulb (but lacking code support to function atm)
24 Days Ago
added large backpack drop + recycle stats metal detector balance metal detector tech tree
24 Days Ago
MetalDetectorSource balance baseline
24 Days Ago
merge from main
24 Days Ago
Fixed bug with camera when equipping MD.
24 Days Ago
Removed the blend value cap
24 Days Ago
metal detector - slowed down vm & 3p scan anim so it's easier to see lights
24 Days Ago
Merge from main
25 Days Ago
Viewmodel render setup for FX/lights
25 Days Ago
Setup shovel for weapon racks after recent changes.
25 Days Ago
3p metal detector - fix for handle becoming detached when crouching and scanning
25 Days Ago
shovel - made to spin when thrown, fixed collider so lands better in the world
25 Days Ago
Tame the light
25 Days Ago
fixed shovel world model not having lodgroup properly set up
25 Days Ago
Additional terrain test
25 Days Ago
Merge from main
25 Days Ago
Flash bulb emission colour instead of just the light effect. (needs to be reduced)
25 Days Ago
moved Petur's lights over to fit new metal detector mesh viewmodel
25 Days Ago
removed erroneous chinese lantern emissive psd
25 Days Ago
vm metal detector - updated viewmodel base rig file with new model changes
25 Days Ago
update to viewmodel metal detector - adjsuted position of the LEDs so both sit on the PCB Update to the World Model of the Metal Detector - adjusted position and scale of the LEDs to match viewmodel - updated all lod levels and improved LEDs LODs
27 Days Ago
shovel - fix for disappearing on landing when thrown
27 Days Ago
Merge from main
27 Days Ago
▇▇▍▆▆▋ ▌▇█▌.
27 Days Ago
Fixed bulb colors. Darkened the PCB behind the bulbs for additional contrast during daytime.
27 Days Ago
Green & yellow bulb meshes
27 Days Ago
metal detector sounds shovel sounds
28 Days Ago
Cap the max scan anim blend value to 0.6
28 Days Ago
updated diggable loot spawn