userAdam Wcancel
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3,355 Commits over 972 Days - 0.14cph!

7 Years Ago
Mode UI wip
7 Years Ago
ui doc
7 Years Ago
battle ui doc UIBattle now listens to game created event
7 Years Ago
added MatchType enum to gameinfo/protobuf/match definition
7 Years Ago
Removed accidental zombies mode. Version++
7 Years Ago
Test fix for team order Version++
7 Years Ago
Unit button stuff
7 Years Ago
Fixed unit health bars Local/opponent colours for unit bar
7 Years Ago
Merging with latest before fix
7 Years Ago
Unit bar blocks get grouped by unit type
7 Years Ago
Unit bar is now setup using Team info Unit bar portraits Unit bar health bars update Path highlighting NRE fix.
7 Years Ago
more wip unit bar
7 Years Ago
deleted old HealthBlock more wip new unit bar
7 Years Ago
merged rework branches to main
7 Years Ago
new unit bars wip
7 Years Ago
CommandBlock protobuf definition WIP CommandBlock code implementation
7 Years Ago
undeleted shooter projectile effect prefab
7 Years Ago
Control match def
7 Years Ago
reworked turn processing into seperate start/end turn functions. StartOfTurn match actions now get triggered. Removed tile fall from control game definition.
7 Years Ago
fixes for tilefall / cmdkillunit
7 Years Ago
Tool to find and list any multiple references to audio clips
7 Years Ago
CmdKillUnit stuff
7 Years Ago
Removed tilefall stuff from Defines and it all works on tags/matchactions now
7 Years Ago
more MatchAction and game settings stuff
7 Years Ago
more
7 Years Ago
moved the tile fall code outta the GameHost stuff, started making it into a MatchAction and cmd
7 Years Ago
MatchActions are now created and added to game instances on the fly from scriptable objects, based on match settings
7 Years Ago
moved round time from Defines class to match definition SO
7 Years Ago
editor stuff
7 Years Ago
massive merge
7 Years Ago
re-enabled GlobalUI again so it doesn't break shit
7 Years Ago
Test map
7 Years Ago
wip stuff. hardcoded tile fall to be turn 80 until I change it to be an action, so we can test control mode
7 Years Ago
test map change, control lowered to 100, 2 capture tiles
7 Years Ago
to main
7 Years Ago
changed map/formation naming convention
7 Years Ago
wip CmdSetTag and testing
7 Years Ago
more
7 Years Ago
more
7 Years Ago
new match actions: MACapture, MASetGameTag, MASetTeamTag new victory condition: VCControl
7 Years Ago
wip: match definition game tags victory conditions match actions
7 Years Ago
more victory conditions wip
7 Years Ago
merged rework branch to main
7 Years Ago
more
7 Years Ago
...more
7 Years Ago
more refactoring prep
7 Years Ago
more
7 Years Ago
more
7 Years Ago
started refactoring loads of shit
7 Years Ago
more