userAdam Wcancel
branchspacechess/maincancel

3,355 Commits over 972 Days - 0.14cph!

7 Years Ago
Squad.GenerateRandom now also takes a RNG so we can make deterministic generated squads
7 Years Ago
reduced the delay after highlighting the enemy unit that is about to act from 1.5 to 1 second.
7 Years Ago
removed unused enum from Replay. removed debug printing on replay load.
7 Years Ago
implemeted replay "faster" button - bumps speed to the next 1x step increment
7 Years Ago
version++
7 Years Ago
replay controls prefab update. scene.
7 Years Ago
fix for match history entries trying to set a match mode text when there was no map definition found.
7 Years Ago
pressing escape will now close and clear chat input window if it's open
7 Years Ago
removed a temporary 6 month hack
7 Years Ago
fix for local matches not always getting cleared down correctly when pulled out of a match (ie watching a replay or practicing and getting pulled into a online game from matchmaking). This was causing the weird issues a couple of people experienced in todays playtest.
7 Years Ago
mission fix
7 Years Ago
Tile fall warning sound now stops on match finish/quit mode.
7 Years Ago
merged gamemodes branch to main
7 Years Ago
cherry picked the match invite blocking option I committed to the wrong branch earlier.
7 Years Ago
quick fixes for new mode bugs until I rework some stuff a bit tomorrow
7 Years Ago
trigger celebrate anaim on units when they get kills (everytime, for now) unit effects now get parented to the animation root not the unit transform, so they move with celeb anims. set all root transforms in each UnitView.
7 Years Ago
merged theme events branch to main
7 Years Ago
reduced the chance of celebration anims playing
7 Years Ago
Fixed all known tutorial issues. Updated tutorial text to match game changes.
7 Years Ago
Exit/edit squad buttons on match outcome screen are now controlled by game mode definition. Disabled edit squad button for tutorial mode. Disabled exit/edit squad buttons for career mode.
7 Years Ago
disabled edit in-match edit squad menu button. re-enabled global UI object. version++
7 Years Ago
Serverside fix for leaderboard entries disappearing in some circumstances when browsing table with the arrows
7 Years Ago
fix for game events not being listened to when praciting a map from squad editor
7 Years Ago
WIP saving of player avatar renders with match history
7 Years Ago
portaits loaded into match history
7 Years Ago
ran customisation DB tool.
7 Years Ago
merged capture mode rework branch to main
7 Years Ago
apply tutorial cosmetics
7 Years Ago
build bat files
7 Years Ago
run server debug / build and run server debug batch files
7 Years Ago
ChargeCombatAction fix for charger attack not correctly handling empty terrain in some cases
7 Years Ago
reduced MissionsAwardedPerDay back to 1
7 Years Ago
merging wip daily challenge to main
7 Years Ago
scoring UI
7 Years Ago
category scoring
7 Years Ago
challenge score summary wip
7 Years Ago
started cleaning up LocalGame
7 Years Ago
more WIP daily challenge
7 Years Ago
match outcome score breakdown
7 Years Ago
bit of cleanup
7 Years Ago
refactoring
7 Years Ago
Changed CTRL-T build tool to target 64 bit
7 Years Ago
basic score submission and DailyChallengeSubmissionHandler, wip.
7 Years Ago
Icon capture delay can now be specified per item in the def file
7 Years Ago
renamed main scene from spacehcess to Clatter
7 Years Ago
more daily challenge outcome UI work
7 Years Ago
scene
7 Years Ago
Refactored league table code/prefabs/UI code into ScrollableTable and UILeagueTable setups, so I can reuse it all for the daily challenge score tables next.
7 Years Ago
daily challenge score protobufs, score client/server basics, daily challenge score table+entry ui code/prefabs.
7 Years Ago
wip placeholder challenge mode info screen