userAdam Wcancel
branchrust_reboot/main/Snakes/qtecancel

7 Commits over 0 Days - ∞cph!

1 Year Ago
Merge from snakes
1 Year Ago
Add a small delay before showing QTE ui.
1 Year Ago
Basic initial QTE sequence generation, just string based for now. Trigger QTE event properly and with generated sequence.
1 Year Ago
QTE entity start/stop/complete triggering. UI interacts with the entity. Completing the QTE now triggers the entity completion methods, ending the gesture, hiding the UI and clearing any associated player for SingularInteraction qte entities.
1 Year Ago
Fail state can now apply player modifiers. Pressing a wrong key will now fail the QTE. Add some placeholder modifier effects for fail state.
1 Year Ago
Tweak sequence length ranges. Negative modifier tweaks.
1 Year Ago
wip qte