branchrust_reboot/main/cookingv2cancel
57 Commits over 31 Days - 0.08cph!
Fixed single plant pot pickup and repair pointing to large planter
Merge from cosmetic_flowers
Merge from cosmetic_flowers
Merge from cosmetic_flowers (and main as a result)
Setup cooking workbench with new art.
Setup LODS.
Setup deploy guide mesh.
Setup gibs
Fix apple pie tin mat variant.
Restore original pie tin material settings.
Setup and assign projectile tin material variants
Pie third person visual fixes.
Refactor visual configs.
Food items 3p/vms now setup correctly in both clientinit and ondeploy.
Add all pie projectile variations.
FoodVisualConfig setup for entity/third person too.
Pie world model visuals now match their view model versions: matching tin colour and correct toppers.
Added WorldModelVisualConfig for applying FoodVisualConfigs to world model items.
Fixed pie tin tinting.
Assigned placeholder tin colours for all pie VMs.
Food visual color tinting support via property block.
Refactored some FoodViewModel visual config code so I can use it for the world and 3p models going forwards.
WIP tint code.
Merge from main very latest now it's working again
Pies folder/naming cleanup. Manifest.
Setup food_pie_generic.entity materials
Fix being able to spam the eat action
Added and assigned what icon
Manifest update for new items.
Egg icon.
Setup 8 pie types: Items, recipes, pie VM settings.
Added them to recipe list.
Linked chicken pie output item to chicken pie recipe.
Added Brea recipe/item.
Codegen/manifest to get bet branch working again
Fix? 3p pies anim import weirdness
Assign hold anim override
Fix return from aim frame range to remove glitching.
Update anim controller for smoother/less delayed return on aim release.
Assign a temp pie impact effect to prevent NRE
Add support for throwing individual items in a stack instead of the entire stack.
Setup pie anim controller to return to deploy after throw.
Better throw event timing in anim
Throw anim frame mismatch fix
Added generic pie.projectile.
Setup test pie items as throwable.
Bunch of throwing setup.
Removed revolved VM from vm.
Setup throwing VM events.
Converted Food heldentity to BaseMelee
Improved plant pot deployment rules
Merge from wip branch.
Set plant pot lost changes.
Fix plant pot not working after merge from main
Apple pie temp icon, setup.
Set eat anim to return to deploy anim when completed ready for the next food item in the stack, if there's any left.
Can now specify per-item view models to use inside the food VM.
Shows correct ones, hides other ones.
Init in deploy.
Added another pie (apple) item for testing.
Set pie VM animator to always animate.
Plant pot bounds and collision.
DoPrepare on plant-wheat.