branchrust_reboot/main/cookingv2cancel
264 Commits over 59 Days - 0.19cph!
Fixed fridge showing 1 power usage in client
Fixed fridge not being lockable
Fixed tutorial chicken using wrong AI design
Change the pie rarities to none, prevents them from appearing in loot (food caches)
Merge from crafting_update
Hooked up the idle offset on the chicken breathe anim so all chickens don't play their idle in sync
Fixed missing chicken attack sfx
Fixed NRE when transferring water to a chicken coop while walking away
Fixed tutorial chickens dropping eggs
Fix for pie visual config not being applied when first person spectating/demos.
Orchid, rose, sunflower clone seeds.
Orchid, rose, sunflower item icons.
added pauls new icons for missing meat icons
Added and assigned orchid, rose, sunflower seed icons
Fixed hatching egg slot not being usable while hatching is in process
Fixed wrong chicken mesh on trophy store pack preview
Merge from crafting_update
Disable rich text on the chicken coop, don't show chicken name on health bar (it's already on the popup widget)
Added the new modifier effects to the consumable panel
Fix plantpot soil renderer pointing to an asset in the project not the prefab.
Update bear pie description
Rotated all pie projectile visuals 90 degrees
Bumped all pie calories from 30->150
Show consumable info panel for pies
Another attempt to make sure the bbq is destroyed properly
Fixed being able to see bbq health bar while holding hammer
Merge from crafting_update
Updated the chicken coop needs UI to be a bit clearer
Eggs now take 2 minutes to hatch
Improved inside sockets on coop
Fixed ent killing the bbq portion not killing the whole workbench
BBQ is now spawned when spawning workbench via command
Fixed out of date bounds on cooking workbench, causing invalids
Fixed loot not dropping out of bbq section when destroyed
Added sfx to bbq section
Changed tint renderer to list on FoodVisualConfig.
Populated the lists for pie entity and world model prefabs. Tint all the LODs.
Added a new bear pie projectile and material, set correct colour.
Updated all pie projectile materials to use the new pie colours.
Fixed Triangle Railroad Planter not having a backface allowing players to look through it on a triangle floor grill
Chicken reaction animation update
Added World Model FBX and Material for the Wheat, Rose, Orchid and Sunflower Seed World Models
Hive, coop and workbench crafting gameplay base pass
Merge from crafting_update
Added new harvesting tea - increases resources from harvesting corpses by 50%
Hunter pie now now apples a new clotting bonus - all bleed damage is reduced by 75%
Damage reduction is applied prior to applying to player, so if a player was going to receive 7.6 bleed damage, that would be reduced to 1.9, resulting in the player only seeing 2 bleed damage on the health bar
Applied new colours to all pie entity, view and world model configs.
Merge from cookingv2/food_events
improved lods on io research table
fixed LODs on io research table
Additional server-side pie consume check.
Pie entity bounds fix.
improved cooking work bench gibs