branchrust_reboot/main/naval_update/boat_building/auth2cancel
5 Commits over 0 Days - ∞cph!
Vis.Entities can now check hit entity parents if BaseEntity.AlsoVisCheckParent is true.
Fix CodeEntryBlocked logic on PlayerBoatLock not letting codes be entered.
Enable priv flag on PlayerBoat
Setup steering wheel prefab with usable secondary colliders for auth interaction.
Apply serialized client boat SetDimensions