userAdam Wcancel
branchrust_reboot/main/naval_update/boat_building/bbb_deploy_changescancel

3 Commits over 0 Days - ∞cph!

Yesterday
More PlayerBoat prefab cleanup
Yesterday
Merge the two separate layers/loops into one for GetDeployedEntities
Yesterday
Remove BoatBuildingBlock.ForceDeployableSetParent override. BoatBuildingStation.GetDeployedEntities() now grabs consutrction layer non-building block entities (doors, windows, etc) to parent them instead of relying on previous BBB override.