userAdam Wcancel
branchrust_reboot/main/peacekeeper_turret_hostile_warning_uicancel

9 Commits over 0 Days - ∞cph!

10 Months Ago
10 Months Ago
Merge from main
10 Months Ago
Double the warning radius, only show turret marker if hostile.
10 Months Ago
Removed some unneeded code, debug spam.
10 Months Ago
10 Months Ago
Add a separate turret warning icon. Move UI code to a specific turret icon script.
10 Months Ago
Don't show game screen hostile warning text or menu UI timer remaining, if it's just a turret
10 Months Ago
Only show warnings if in peacekeeper mode, powered, and player is not authed
10 Months Ago
Added generic client-side hostile warning setup including TriggerHostileWarningZone, IHostileWarningEntity. Setup for auto turrets, show hostile warning marker if in range of a peacekeeper turret, set trigger range based on sight range of turret. WIP.