userAdam Wcancel
branchrust_reboot/main/peacekeeper_turret_hostile_warning_uicancel

6 Commits over 0 Days - ∞cph!

Today
Removed some unneeded code, debug spam.
Today
Add a separate turret warning icon. Move UI code to a specific turret icon script.
Today
Don't show game screen hostile warning text or menu UI timer remaining, if it's just a turret
Today
Only show warnings if in peacekeeper mode, powered, and player is not authed
Yesterday
Added generic client-side hostile warning setup including TriggerHostileWarningZone, IHostileWarningEntity. Setup for auto turrets, show hostile warning marker if in range of a peacekeeper turret, set trigger range based on sight range of turret. WIP.