userAdam Woolridgecancel
branchrust_reboot/main/pets2cancel

61 Commits over 92 Days - 0.03cph!

1 Year Ago
merge from main
1 Year Ago
More request control wip. Override ShouldNetworkOwnerInfo for frankenstein too.
1 Year Ago
request control wip
1 Year Ago
Can now relinquish control of a pet wthout disowning it. Added relinquish to pet wheel. Pets load their default AI design when pet control link is cleared.
1 Year Ago
merge from main
1 Year Ago
Re-order some pre checks
1 Year Ago
IsControllingPet() now works client & server. Only allow harness access/linking when not currently controlling a pet.
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from refactor
1 Year Ago
Pet inventory can now hold non-harness items. Drop all items if harness removed. Only allow owner to access inventory.
1 Year Ago
merge from main
1 Year Ago
Corpse prefab
1 Year Ago
animal vs pet target/threat behaviour changes
1 Year Ago
Increase base health. Added a player damage multiplier.
1 Year Ago
manifest
1 Year Ago
merge from main
1 Year Ago
merge from mfm1
1 Year Ago
Fix attack range calc
1 Year Ago
Fix for pet health bar
1 Year Ago
merge from main
1 Year Ago
Fixed sample navmesh issue in positiontracker when switching nav types
1 Year Ago
Added a compass pet marker.
1 Year Ago
PositionTracker now always stores the last successful navmesh position. Navigate to last navmesh position if player is briefly off the navmesh.
1 Year Ago
merge from main
1 Year Ago
refactored owner position tracking to separate class
1 Year Ago
owner position sampling cleanup
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
protobuf
1 Year Ago
merge from main and resulting proto conflict fix
1 Year Ago
navmesh to navmesh teleport fix test
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
monument navmesh tool won't override any existing navmesh bound overrides
1 Year Ago
monument navmesh tool bounds setting
1 Year Ago
Monument navmesh tool
1 Year Ago
merge from wiptests
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
manifest
1 Year Ago
Disable now unneeded "tame" menu-wheel option
1 Year Ago
Populate skinned mesh renderers, tamed/untamed mesh lists. Switch to using correct tamed/untamed meshses with ownership status.
1 Year Ago
Retarget all harness LODs
1 Year Ago
Fix visual harness glitch caused by accidentally reloading it constantly
1 Year Ago
Auto tame when placing a harness in inventory
1 Year Ago
Reworked harness equipping. Harnesses visually add/remove with item. Added current harness to protobuf. Serialization.
1 Year Ago
merge from main