userAdam Woolridgecancel
branchrust_reboot/main/weapon_racks/rotationcancel

21 Commits over 0 Days - ∞cph!

1 Year Ago
Update ghost model rotation immediately after changing rotation
1 Year Ago
merge from main
1 Year Ago
Switch to the same placement rotation as the weapon you take from a rack. Press shift to rotate a weapon when placing.
1 Year Ago
best placement calc fixes for rotation
1 Year Ago
rotation placement checks
1 Year Ago
rotation serialization fix
1 Year Ago
serialize rotation. protobuf. made client-side rotation control a convar for testing until I add a keybind.
1 Year Ago
merge from main
1 Year Ago
grid helper functions now support rotation.
1 Year Ago
apply pivot offset correctly and only once, fix anchors.
1 Year Ago
remove anchor passing
1 Year Ago
remove now unnecessary unparent code
1 Year Ago
NRE fix. Parenting change.
1 Year Ago
small refactor
1 Year Ago
Restore crosshair weapon rack info after merge
1 Year Ago
merge from main
1 Year Ago
quick temporary hacky test of applying pivot
1 Year Ago
More progress, fixes, auto create render center offset in setup tool.
1 Year Ago
placement test wip
1 Year Ago
wip/tests
1 Year Ago
wip auto center and pivot calc, bounds, rotation