userAdam Wcancel
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51 Commits over 0 Days - ∞cph!

8 Years Ago
more
8 Years Ago
some AI messing
8 Years Ago
added Apex asset
8 Years Ago
merge from main
8 Years Ago
merged from main
8 Years Ago
merge from main
8 Years Ago
more
8 Years Ago
test
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
combined all invididual SendToClient (for both players) calls into SendToClients to centralise
8 Years Ago
fixed it again
8 Years Ago
more, broke it again
8 Years Ago
more
8 Years Ago
Separated all Messenger.Send calls to Messenger.SendToHost/SendToClient
8 Years Ago
finished hiding all networkmanager sends behind new Messenger
8 Years Ago
fixed it again
8 Years Ago
more, broken
8 Years Ago
more
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
started on client separation to local/internet
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
more :(
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
split GameInstance stuff from GameServer into GameHostServer
8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
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8 Years Ago
removed unused moved/attacked variables from protobuf and references. More purging