branchsbox-foundry/mainmenucancel
12 Commits over 0 Days - ∞cph!
Card gradient styling tweaks, cleanup
https://files.facepunch.com/alexguthrie/1b1011b1/sbox-dev_L54Q6vUdyX.mp4
Start splitting menu into multiple sections (e.g. Home)
Add MenuSectionAttribute, automatically populate navbar based on these
Cards accept custom images
When in-game, make background very slightly transparent
Clean up card styling
Cards use smaller gap between lines, lighten button color
More consistent card hover effect, just use white for subtext color
Remove $small-text
Only allow co-op list refresh if there are no servers
Tidy up MenuCharacter a bit + give citizen "interest"
If you stop moving your mouse the citizen will eventually lose interest in it, and the lookat weight will return back to 0
Use adjust-hue, lighten for some scss variables, based on accent color
Card gradient underlay
Move menu navbar away from window control buttons
Quick loading screen implementation
Reduce menu character lookat weight when cursor is close
Menu citizen looks at mouse
Just display server name and player counts in co-op for now
Display player counts in co-op card
Secondary hover gradient for cards
Move MainMenu into Menus/
Search for active lobbies in co-op panel
Styling tweaks
Force IsNewPlayer to false for now
Basic main menu layout, temporary logo
Menu card tweaks
Move all our menu stuff into MainMenu/
Prototype co-op card
https://files.facepunch.com/alexguthrie/1b0611b1/sbox-dev_OcswJRxiL2.png
Simpler menu layout for new users thru cookies
Hexagon shape in logo