userAlexcancel
branchsbox-foundry/mainmenucancel

12 Commits over 0 Days - ∞cph!

1 Year Ago
Code cleanup
1 Year Ago
Card gradient styling tweaks, cleanup https://files.facepunch.com/alexguthrie/1b1011b1/sbox-dev_L54Q6vUdyX.mp4
1 Year Ago
Start splitting menu into multiple sections (e.g. Home) Add MenuSectionAttribute, automatically populate navbar based on these Cards accept custom images When in-game, make background very slightly transparent Clean up card styling Cards use smaller gap between lines, lighten button color More consistent card hover effect, just use white for subtext color Remove $small-text Only allow co-op list refresh if there are no servers
1 Year Ago
Tidy up MenuCharacter a bit + give citizen "interest" If you stop moving your mouse the citizen will eventually lose interest in it, and the lookat weight will return back to 0
1 Year Ago
Use adjust-hue, lighten for some scss variables, based on accent color Card gradient underlay Move menu navbar away from window control buttons
1 Year Ago
Quick loading screen implementation Reduce menu character lookat weight when cursor is close
1 Year Ago
Menu citizen looks at mouse
1 Year Ago
Just display server name and player counts in co-op for now
1 Year Ago
Display player counts in co-op card Secondary hover gradient for cards
1 Year Ago
Move MainMenu into Menus/
1 Year Ago
Search for active lobbies in co-op panel Styling tweaks Force IsNewPlayer to false for now
1 Year Ago
Basic main menu layout, temporary logo Menu card tweaks Move all our menu stuff into MainMenu/ Prototype co-op card https://files.facepunch.com/alexguthrie/1b0611b1/sbox-dev_OcswJRxiL2.png Simpler menu layout for new users thru cookies Hexagon shape in logo