227 Commits over 337 Days - 0.03cph!
Boxes DLC - disabled shadows in LOD3s
Boxes DLC - fixed LOD issue with ammo box
Boxes DLC - LOD distances normalization pass
Boxes DLC - fixed storage adaptors and Renderer LOD in armor box
Boxes DLC - improved ammo box icon, removed lid transparency
Large Wooden Box Skins - updated icons to match community skins
Meds Box - updated gibs and corpse mesh
Meds Box Textures - push attempt nr 2
Meds Box - updated colour scheme, icon, gibs, LODs
Boxes DLC - updated meshes and LOD distances for tools and guns boxes, rebuilt manifest
Boxes DLC - optimized meshes and LODs for scrap, stone, guns, explosives boxes
Guns Box - optimized mesh and LODs
Explosives box - optimized mesh and LODs
Charcoal Box - texture and icon update
Charcoal Box - texture and gibs update
z data error fix attempt 2: electric boogaloo
Charcoal Box - lods and gibs
Charcoal Box - texture update
Charcoal Comp Box - Final lowpoly, bake, WIP textures
Charcoal Comp Box - blockout prefab configuration
Paintball Gun - removed refraction material from 3p models, now only in 1p
Paintball Gun - missing viewmodel adjustments
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
Charcoal Box - blockout and initial setup
Paintball Gun - added paintball ammo icon
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
Paintball Gun - added ammo box
Paintball gun - new ammo material updates
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
Paintball Gun - hopper shader tests
merge from "paintball_gun_tests"
subtractive merge (sorry about that)
merge from paintball gun test
merge from paintball gun tests
Picture frames - fixed text box clipping with mesh on medium ornate frame
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
Picture frames - fixed shutter materials for scrap frames
Picture frames - reverted light up frames to correct material
Picture Frame - updated scrap set icons
Picture frames - texture update, deploy volumes fix
Picture Frames - texture update
Picture frames - fixed scrap frame materials and updated paintable textures
Picture Frames - shutter texture update
Picture Frames - shutter texture for scrap frames (WIP)
Paintball Gun - added conditional ammo meshes for worldmodel
Light up frames - adjusted LODs for XL and XXL versions
Light up frames - fixed material config and paintability
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material