useralex.mcancel

176 Commits over 275 Days - 0.03cph!

16 Days Ago
Paintball Gun - split viewmodel weapon and ammo meshes
16 Days Ago
Paintball Gun - viewmodel texture update
17 Days Ago
Paintball Gun - added more tape to hopper
18 Days Ago
Paintball Gun - prefab fixes, icon
22 Days Ago
Paintball Gun - Worldmodel, LODs and rebaked materials
25 Days Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
25 Days Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
25 Days Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
26 Days Ago
Merge from hopper_transparency
26 Days Ago
Paintball Gun - adjusted hopper opacity values
26 Days Ago
Space LR300 - separated sights from base model in VM and WM
29 Days Ago
Paintball Gun - Switch to metalness shader in transparent part
29 Days Ago
Paintball Gun - Texture update
31 Days Ago
Space LR300 - rebaked worldmodel with latest textures, adjusted emissive colour
31 Days Ago
Space LR300 - Added emissive sights to worldmodel
31 Days Ago
Space LR300 - updated WM and LODs with right hand magazine catch
32 Days Ago
Space LR300 - updated worldmodel with LODs
33 Days Ago
Space LR300 - Worldmodel LOD0, textures, material
36 Days Ago
Paintball Gun - Texture update
38 Days Ago
Paintball Gun - texture update
38 Days Ago
Paintball Gun - split transparent parts into extra material, added backfaces for tape, WIP texture update
39 Days Ago
Paintball Gun - update model and bake with fixes
50 Days Ago
Paintball Gun - Viewmodel, ammo model, bake
52 Days Ago
RPG 7 - Weapon rack tweaks (missing info in prefab)
52 Days Ago
RPG7 - Weapon rack position fixes
2 Months Ago
Paintball Gun - updated blockout mesh after animation feedback
2 Months Ago
Paintball Gun - Blockout mesh and materials
2 Months Ago
RPG7 - Fixed ammo position in world model prefab
2 Months Ago
RPG7 - Adjusted LODs and fixed some issues
2 Months Ago
M15 pistol - changed emissive materials to use UV1, optimized emissive texture size, fixed world model AO
2 Months Ago
RPG7 - adjusted weapon position on wild west DLC racks
2 Months Ago
RPG7 - weapon rack peg adjustment to fix clipping
2 Months Ago
RPG7 - world model collider and weapon rack adjustments
2 Months Ago
RPG7 - Texture & material update, icon
2 Months Ago
RPG7 - texture update
2 Months Ago
RPG7 - fixed pivots on HV ammo meshes, texture updates
3 Months Ago
RPG7 - Texture update
3 Months Ago
RPG7 - updated sling in world model
3 Months Ago
RPG7 - updated worldmodel mesh name, updated textures
3 Months Ago
RPG7 - updated viewmodel and textures, added worldmodel and LODs
3 Months Ago
RPG7 - copied files to independent rpg branch
3 Months Ago
RPG7 - viewmodel and texture update
3 Months Ago
RPG7 - updated viewmodel, WIP textures
3 Months Ago
RPG7 - Added baked viewmodel
3 Months Ago
RPG7 - updated blockout mesh
3 Months Ago
Halloween Wallpaper - adjusted wood luminance levels
3 Months Ago
Halloween Wallpaper - Final textures, WIP Icon placeholder
3 Months Ago
Halloween Wallpapers - Initial setup
4 Months Ago
Locker - updated workshop model with proper mesh shading