branchrust_reboot/main/artist_pack_dlccancel
42 Commits over 92 Days - 0.02cph!
Paintball Gun - removed refraction material from 3p models, now only in 1p
Paintball Gun - missing viewmodel adjustments
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
Paintball Gun - added paintball ammo icon
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
Paintball Gun - added ammo box
Paintball gun - new ammo material updates
subtractive merge (sorry about that)
merge from paintball gun tests
Picture frames - fixed text box clipping with mesh on medium ornate frame
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
Picture frames - fixed shutter materials for scrap frames
Picture frames - reverted light up frames to correct material
Picture Frame - updated scrap set icons
Picture frames - texture update, deploy volumes fix
Picture Frames - texture update
Picture frames - fixed scrap frame materials and updated paintable textures
Picture Frames - shutter texture update
Picture Frames - shutter texture for scrap frames (WIP)
Paintball Gun - added conditional ammo meshes for worldmodel
Light up frames - adjusted LODs for XL and XXL versions
Light up frames - fixed material config and paintability
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
Picture Frames - removed glass from standing light up frame, fixed texture metadata
Paintball Gun - split viewmodel weapon and ammo meshes
Paintball Gun - viewmodel texture update
Paintball Gun - added more tape to hopper
Paintball Gun - prefab fixes, icon
Paintball Gun - Worldmodel, LODs and rebaked materials
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
Merge from hopper_transparency
Paintball Gun - Switch to metalness shader in transparent part
Paintball Gun - Texture update
Paintball Gun - Texture update
Paintball Gun - texture update
Paintball Gun - split transparent parts into extra material, added backfaces for tape, WIP texture update
Paintball Gun - update model and bake with fixes
Paintball Gun - Viewmodel, ammo model, bake
Paintball Gun - updated blockout mesh after animation feedback
Paintball Gun - Blockout mesh and materials