useralex.mcancel

151 Commits over 214 Days - 0.03cph!

3 Days Ago
Paintball Gun - updated blockout mesh after animation feedback
5 Days Ago
Paintball Gun - Blockout mesh and materials
8 Days Ago
RPG7 - Fixed ammo position in world model prefab
9 Days Ago
RPG7 - Adjusted LODs and fixed some issues
9 Days Ago
M15 pistol - changed emissive materials to use UV1, optimized emissive texture size, fixed world model AO
10 Days Ago
RPG7 - adjusted weapon position on wild west DLC racks
10 Days Ago
RPG7 - weapon rack peg adjustment to fix clipping
10 Days Ago
RPG7 - world model collider and weapon rack adjustments
11 Days Ago
RPG7 - Texture & material update, icon
12 Days Ago
RPG7 - texture update
12 Days Ago
RPG7 - fixed pivots on HV ammo meshes, texture updates
15 Days Ago
RPG7 - Texture update
16 Days Ago
RPG7 - updated sling in world model
16 Days Ago
RPG7 - updated worldmodel mesh name, updated textures
17 Days Ago
RPG7 - updated viewmodel and textures, added worldmodel and LODs
17 Days Ago
RPG7 - copied files to independent rpg branch
18 Days Ago
RPG7 - viewmodel and texture update
18 Days Ago
RPG7 - updated viewmodel, WIP textures
19 Days Ago
RPG7 - Added baked viewmodel
31 Days Ago
RPG7 - updated blockout mesh
36 Days Ago
Halloween Wallpaper - adjusted wood luminance levels
39 Days Ago
Halloween Wallpaper - Final textures, WIP Icon placeholder
39 Days Ago
Halloween Wallpapers - Initial setup
50 Days Ago
Locker - updated workshop model with proper mesh shading
58 Days Ago
Hexagon tiles - Updated textures
58 Days Ago
Wallpaper - tweaked carpet, added hexagon tiles
60 Days Ago
Lighting DLC - Carpet floorpaper - Material, textures, WIP setup
2 Months Ago
Chandelier - removed bulbs from worldmodel
2 Months Ago
Chandelier - Added static worldmodel prefab
2 Months Ago
Chandelier - updated icon
2 Months Ago
Chandelier - Added LODs, gibs, updated textures
2 Months Ago
Chandelier - Texture update
2 Months Ago
Chandelier - adjusted chain cable mesh size to be closer to default cable thickness
2 Months Ago
Chandelier - adjusted alpha cutoff value for bike chain materials
3 Months Ago
Chandelier - WIP textures, small mesh fixes
3 Months Ago
M15 Pistol - Added emissive to world model (now in the right branch)
3 Months Ago
M15 Pistol - Added emissive to world model
3 Months Ago
Chandelier - Missing metallic texture (thanks unity)
3 Months Ago
Chandelier - Replaced basemesh with baked lowpoly, corrected lightbulb positions
3 Months Ago
M15 Pistol - Adjusted culling distance of worldmodel to match the original SAP