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213 Commits over 337 Days - 0.03cph!

Yesterday
Charcoal Box - texture and gibs update
Yesterday
z data error fix attempt 2: electric boogaloo
Yesterday
Charcoal Box - lods and gibs
2 Days Ago
Charcoal Box - texture update
3 Days Ago
Charcoal Comp Box - Final lowpoly, bake, WIP textures
8 Days Ago
Charcoal Comp Box - blockout prefab configuration
10 Days Ago
Paintball Gun - removed refraction material from 3p models, now only in 1p
10 Days Ago
Paintball Gun - missing viewmodel adjustments
10 Days Ago
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
11 Days Ago
Charcoal Box - blockout and initial setup
12 Days Ago
Paintball Gun - added paintball ammo icon
12 Days Ago
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
15 Days Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
16 Days Ago
Paintball Gun - added ammo box
16 Days Ago
Paintball gun - new ammo material updates
17 Days Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
19 Days Ago
Paintball Gun - hopper shader tests
20 Days Ago
merge from "paintball_gun_tests"
20 Days Ago
subtractive merge (sorry about that)
20 Days Ago
merge from paintball gun test
20 Days Ago
merge from paintball gun tests
22 Days Ago
Picture frames - fixed text box clipping with mesh on medium ornate frame
22 Days Ago
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
22 Days Ago
Picture frames - fixed shutter materials for scrap frames
23 Days Ago
Picture frames - reverted light up frames to correct material
23 Days Ago
Picture Frame - updated scrap set icons
23 Days Ago
Picture frames - texture update, deploy volumes fix
23 Days Ago
Picture Frames - texture update
23 Days Ago
Picture frames - fixed scrap frame materials and updated paintable textures
24 Days Ago
Picture Frames - shutter texture update
24 Days Ago
Picture Frames - shutter texture for scrap frames (WIP)
24 Days Ago
Paintball Gun - added conditional ammo meshes for worldmodel
24 Days Ago
Light up frames - adjusted LODs for XL and XXL versions
25 Days Ago
Light up frames - fixed material config and paintability
25 Days Ago
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
29 Days Ago
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
31 Days Ago
Picture Frames - removed glass from standing light up frame, fixed texture metadata
59 Days Ago
Paintball Gun - split viewmodel weapon and ammo meshes
59 Days Ago
Paintball Gun - viewmodel texture update
59 Days Ago
Paintball Gun - added more tape to hopper
2 Months Ago
Paintball Gun - prefab fixes, icon
2 Months Ago
Paintball Gun - Worldmodel, LODs and rebaked materials
2 Months Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel
2 Months Ago
Space LR300 - Adjusted LOD distances to match original rifle, removed background numbers from ammo display
2 Months Ago
Space LR300 - adjusted worldmodel position, weapon rack pegs
2 Months Ago
Merge from hopper_transparency
2 Months Ago
Paintball Gun - adjusted hopper opacity values
2 Months Ago
Space LR300 - separated sights from base model in VM and WM
2 Months Ago
Paintball Gun - Switch to metalness shader in transparent part
2 Months Ago
Paintball Gun - Texture update