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220 Commits over 337 Days - 0.03cph!

Today
Meds Box Textures - push attempt nr 2
Today
Meds Box - updated colour scheme, icon, gibs, LODs
Today
Boxes DLC - updated meshes and LOD distances for tools and guns boxes, rebuilt manifest
Yesterday
Boxes DLC - optimized meshes and LODs for scrap, stone, guns, explosives boxes
2 Days Ago
Guns Box - optimized mesh and LODs
2 Days Ago
Explosives box - optimized mesh and LODs
2 Days Ago
Charcoal Box - texture and icon update
12 Days Ago
Charcoal Box - texture and gibs update
12 Days Ago
z data error fix attempt 2: electric boogaloo
12 Days Ago
Charcoal Box - lods and gibs
13 Days Ago
Charcoal Box - texture update
14 Days Ago
Charcoal Comp Box - Final lowpoly, bake, WIP textures
19 Days Ago
Charcoal Comp Box - blockout prefab configuration
21 Days Ago
Paintball Gun - removed refraction material from 3p models, now only in 1p
22 Days Ago
Paintball Gun - missing viewmodel adjustments
22 Days Ago
Paintball Gun - swapped hopper shader and material adjustments to avoid exploits
22 Days Ago
Charcoal Box - blockout and initial setup
23 Days Ago
Paintball Gun - added paintball ammo icon
23 Days Ago
Paintball Gun - added worldmodel outline to gun and ammo box, set up correct box for the ammo type
26 Days Ago
Paintball Gun - replaced worldmodel ammo MeshLOD with LOD Group so it plays nice with play mode
27 Days Ago
Paintball Gun - added ammo box
28 Days Ago
Paintball gun - new ammo material updates
28 Days Ago
Paintball Gun - worldmodel hopper updates to material, meshes and prefab
30 Days Ago
Paintball Gun - hopper shader tests
31 Days Ago
merge from "paintball_gun_tests"
31 Days Ago
subtractive merge (sorry about that)
31 Days Ago
merge from paintball gun test
31 Days Ago
merge from paintball gun tests
33 Days Ago
Picture frames - fixed text box clipping with mesh on medium ornate frame
33 Days Ago
Picture frames - fixed stretched textures in paintable area of standing frames, updated variants with photo capability
33 Days Ago
Picture frames - fixed shutter materials for scrap frames
34 Days Ago
Picture frames - reverted light up frames to correct material
34 Days Ago
Picture Frame - updated scrap set icons
34 Days Ago
Picture frames - texture update, deploy volumes fix
34 Days Ago
Picture Frames - texture update
35 Days Ago
Picture frames - fixed scrap frame materials and updated paintable textures
35 Days Ago
Picture Frames - shutter texture update
35 Days Ago
Picture Frames - shutter texture for scrap frames (WIP)
35 Days Ago
Paintball Gun - added conditional ammo meshes for worldmodel
36 Days Ago
Light up frames - adjusted LODs for XL and XXL versions
36 Days Ago
Light up frames - fixed material config and paintability
36 Days Ago
Light up Picture frames - added lods to xl and xxl versions, swapped material to new standard shader, fixed paintable area UVs
40 Days Ago
Picture Frames - Added XL and XXL variant models of light up frame, tileable cardboard material
42 Days Ago
Picture Frames - removed glass from standing light up frame, fixed texture metadata
2 Months Ago
Paintball Gun - split viewmodel weapon and ammo meshes
2 Months Ago
Paintball Gun - viewmodel texture update
2 Months Ago
Paintball Gun - added more tape to hopper
2 Months Ago
Paintball Gun - prefab fixes, icon
3 Months Ago
Paintball Gun - Worldmodel, LODs and rebaked materials
3 Months Ago
Paintball gun - added tape to hopper to fix refraction artifact in viewmodel