userAlex Rcancel

1,325 Commits over 4,322 Days - 0.01cph!

11 Years Ago
Gibbables can specify a gib effect Pumpkin gib effect Loot barrel gib effect
11 Years Ago
First pass at rocket launcher sounds
11 Years Ago
Fix ak viewmodel effects not being found
11 Years Ago
UISoundPlayer can play sounds from SoundDefinitions Code lock code changing beeps are the same volume as the in world beeps
11 Years Ago
missing file from code lock ui beep volume fix
11 Years Ago
Shotgun pump sound timing tweak. Fix pump sound playing twice when firing from ironsights
11 Years Ago
Savas interior reverb pass
11 Years Ago
Fix torch attack effect not playing
11 Years Ago
Reload sounds from other players are audible. Tweak crossbow reload sounds to match updated animation.
11 Years Ago
Slight left/right panning on local player footsteps
11 Years Ago
Electric buzz sounds for petur
11 Years Ago
A bunch of extra gunshot sounds
11 Years Ago
AnimationEvents can play sounds directly Player gear/clothing movement sound files
11 Years Ago
AK and Bolt use better gunshot sounds
11 Years Ago
Scale sound volumes so fades sound linear instead of being mathematically linear Mixer cleanup Gunshots and explosions duck world sounds a little bit Sound templates are pooled Control reverb spread wander intensity with an animation curve and calm it down a bit
11 Years Ago
Fix sounds sometimes stopping early when returned to the pool and used again quickly
11 Years Ago
Bush rustle EQ tweaks
11 Years Ago
First pass at silenced gunshots
11 Years Ago
Tree impact sounds
11 Years Ago
Metal and wood door impact sounds
11 Years Ago
First pass at thunder sounds
11 Years Ago
Rocket flight sound is audible from a little farther away
11 Years Ago
Tone down wounded heartbeat loop a bit
11 Years Ago
Gunshot/explosion volume ducking tweaks
11 Years Ago
Third person reload sounds should work again
11 Years Ago
Fix sounds recycling early when triggered rapidly
11 Years Ago
Unparent child Sound when returning a SoundPlayer to the pool
11 Years Ago
Fix some impact sounds playing twice
11 Years Ago
Fix viewmodel sounds not switching to first person correctly
11 Years Ago
Fix hitmarker not being impacted by volume slider
11 Years Ago
SoundFade NRE fix (I think.. I can't reproduce it) Fix sounds sometimes stopping early with GameObject pooling enabled
11 Years Ago
GC allocation reduction in Sound and Ambience systems Use a coroutine to stop/recycle sounds instead of invokes
11 Years Ago
Survey charge sounds, first pass
11 Years Ago
Bullet ricochet sounds, first pass
11 Years Ago
Construction and upgrade sounds, first pass
11 Years Ago
Small stash dig sounds
11 Years Ago
Salvage ice pick deploy sound polish
11 Years Ago
Super distant gunshot polish/consistency pass
11 Years Ago
Rock weapon strike sounds less like a land slide
11 Years Ago
Large wood gate sounds
11 Years Ago
Melee cloth impact sounds
11 Years Ago
Melee grass impacts
11 Years Ago
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11 Years Ago
Autoturret sounds
11 Years Ago
Missing file
11 Years Ago
helicopter rotor sound tweak
11 Years Ago
Landmine sounds
11 Years Ago
Large fire sounds
11 Years Ago
First pass at stone construction sounds
11 Years Ago
Underwater bubble sounds Underwater bullet trail sounds