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1,259 Commits over 4,322 Days - 0.01cph!

Today
split glass ak deploy bolt movement out into separate sounds so it's less spammy if you switch weapons quickly
5 Days Ago
fix annoying high freq metal clink in one heavy plate footstep
5 Days Ago
tweak gib phys materials on some monument blockers so they play better destruction sounds add thin metal destruction sound for trolley and vent cage gib stages
5 Days Ago
flashlight refresh sounds
5 Days Ago
large medkit sounds
5 Days Ago
heavy plate armor movement sounds
5 Days Ago
loot crate refresh gib sounds
5 Days Ago
glass ak sounds
33 Days Ago
satellite control computer sounds
34 Days Ago
master key sounds
35 Days Ago
dartboard bullseye and win effect sounds
35 Days Ago
fix missing pool table deploy sound
37 Days Ago
pool table sounds first pass
37 Days Ago
dart board sounds first pass
58 Days Ago
merge from canbe_charms_audio
58 Days Ago
merge from main
58 Days Ago
fix up charm equip/unequip sound implementation
2 Months Ago
missed sound def changes for swing/roundabout sounds
2 Months Ago
apartment master key unlock audio files
2 Months Ago
Swing and roundabout sounds
2 Months Ago
re-add stomped audio prefabs
2 Months Ago
Fixed merge from pre-merge commit
2 Months Ago
subtract screwed up merge so we can try again (apartment_complex_core turned into a prefab variant of a water barrel??)
2 Months Ago
merge from main/apartment_complex_monument
3 Months Ago
m16 sounds
3 Months Ago
change industrial auto turret inventory handling sound
3 Months Ago
deploy/open/close sounds for industrial storage and furnaces
3 Months Ago
industrial auto turret sounds
3 Months Ago
industrial torch sounds
4 Months Ago
server compil;e fix
4 Months Ago
mortar flight sound tweaks frag/he mortar explosion variations
4 Months Ago
mortar projectile flight sound implementation
4 Months Ago
merge from main/workbench_upgrades
4 Months Ago
workbench upgrade soujnds
4 Months Ago
merge from main
4 Months Ago
mortar sounds
5 Months Ago
new tech tree unlock sounds are a bit quieter
5 Months Ago
merge from main
5 Months Ago
fix water wheel pushing splash sound effect playing when the wheel is on land
5 Months Ago
Fix player footsteps playing when water wheel is moving too slowly for them to make sense Add additional water loop to match particle effects for water wheels being pushed by players while in water
5 Months Ago
merge from /main/hackweek_techtree_multi_unlock
5 Months Ago
merge from main
5 Months Ago
new tech tree unlock sound and varation for repeated sounds when multi-unlocking
5 Months Ago
merge from main/armored_ladder_hatch_sounds
5 Months Ago
merge from main/Armored_ladder_hatch
5 Months Ago
water wheel deploy fires effects instead of using RPC footsteps now play when a player pushing the water wheel
5 Months Ago
merge from main/waterwheel_deployable/waterwheel_sounds
5 Months Ago
5 Months Ago
merge from main/waterwheel_deployable
5 Months Ago
water wheel sound implementation polish add water movement loop and wheel movement accents