userAlex Rcancel
branchrust_reboot/main/sound_misc_may_2025cancel

8 Commits over 0 Days - ∞cph!

2 Days Ago
merge from main
2 Days Ago
water light/med footsteps use foostep-med sound template
2 Days Ago
fix water jump start/land effect prefabs not playing sounds
2 Days Ago
remove Bush from validImpactLayers on player_model BaseFootstepEffects (fixes wood footsteps playing when ray trace hits the collider that hides bushes under construction)
2 Days Ago
UIVol mixer parameter (missed file for CS 122467)
2 Days Ago
reduce falloff distance on compound bow handling sounds
2 Days Ago
molotov uses correct 3p deploy and aim sounds
2 Days Ago
game volume slider also affects ui sounds