327 Commits over 486 Days - 0.03cph!
Updated win 02 source anim & exported fbx
Re-introduced x trans to backhand dive anim
Added more translation to forehand dive
Tweaks to forehand stand anim
Worked into run south intro & outro
Worked into run east intro & outro
Worked into run west intro & outro, updated .meta
Worked into Run north intro & outro, changes to main loop (source)
Worked into run south east intro & outro
Updated .meta clip info for run south east
Updated Ape run intro /loop/outro & .meta
Made Trainer_forehand_volley_stretch_med 'stretch' further (source)
Updated Trainer_forehand_volley_stretch_med.fbx now merging issues resolved
Updated Trainer_forehand_volley_stand hit frame to match body & stretch volleys
Updated anim event & clip length
Made Trainer volley_stand same length as body & stretch anims
Added initial WIP Ape serve idle (source)
Updated Trainer_backhand_volley_stretch & anim event position
Added WIP Ape lose anim (source)
Added Ape forehand & backhand volley anims
Updated WIP Ape lose anim (source)
Added Trainer forehand lob anims
Added Ape 'roar' special move
Updated Ape lose anim source
Updated optimisation settings on Ape_win_02
Added Ape 'smash' special move
Added WIP ape taunt anim (source)
Added 1st pass Ape taunt anim
Added TENN-15 RIg & anim template
Added initial 1st pass TENN-15 ready & run anims (source)
Added more 1st pass TENN run anims (source)
Added TENN anim folder, run anim game assets + clips
Added TENN-15 game character & textures / materials
Updates to TENN-15 rig (source)
Updates to TENN-15 maya rig
Updates to TENN-15 maya rig & animation source files
Updated source & game assets for TENN-15 & locomotive animations ( fresh hierarchy)
Added TENN forehand & backhand anims
Added TENN avatar mask & blend hit test controller
TENN run north meta update
Updated TENN blendHitController & avatar mask
Added TENN serve, serve walk anims & clip data
Added TENN forehand & backhand dive anims
Updated TENN forehand / backhand_stretch anims to stretch further