userAlex Webstercancel
branchrust_reboot/main/Frontier_HighCaliberRevolvercancel

19 Commits over 275 Days - 0.00cph!

10 Months Ago
set up anim event for 3p reload shells ejecting
10 Months Ago
viewmodel positional anim update
10 Months Ago
removed uneeded model prefabs
10 Months Ago
removed camera offset in viewmodel anims, enabled viewmodel renderer
10 Months Ago
viewmodel updates
10 Months Ago
updated 3p anims, updated world model anims
10 Months Ago
reduced rotate amount in viewmodel
10 Months Ago
- attachments set up for viewmodel and 3p - states to hide elements of the viewmodel anims where needed - initial vm renderer script (disabled for now)
10 Months Ago
attachment updates, icon added, worldmodel prefab fixes
10 Months Ago
updated viewmodel anims, updated base rig with skinned cylinder
10 Months Ago
increased repeat delay
10 Months Ago
committing texture meta that plastic desires
10 Months Ago
weapon updates - set events to use revolver sounds for now - ironsight updates - anim updates - set up ADS anim versions in the viewmodel animator
10 Months Ago
viewmodel prefab material update
11 Months Ago
set override controller
11 Months Ago
hc revolver updates: - rigged worldmodel - renamed worldmodels with w_ convention - Added unpacked fbx to .worldmodel and setup - Set up .entity with correct model - added 3p override controller - added rough 3p anims
11 Months Ago
initial prefab setup
11 Months Ago
merge from main
1 Year Ago
merge from main