userAlex Webstercancel
branchrust_reboot/main/Frontier_HighCaliberRevolvercancel

19 Commits over 275 Days - 0.00cph!

7 Months Ago
set up anim event for 3p reload shells ejecting
7 Months Ago
viewmodel positional anim update
7 Months Ago
removed uneeded model prefabs
7 Months Ago
removed camera offset in viewmodel anims, enabled viewmodel renderer
7 Months Ago
viewmodel updates
7 Months Ago
updated 3p anims, updated world model anims
7 Months Ago
reduced rotate amount in viewmodel
7 Months Ago
- attachments set up for viewmodel and 3p - states to hide elements of the viewmodel anims where needed - initial vm renderer script (disabled for now)
7 Months Ago
attachment updates, icon added, worldmodel prefab fixes
7 Months Ago
updated viewmodel anims, updated base rig with skinned cylinder
7 Months Ago
increased repeat delay
7 Months Ago
committing texture meta that plastic desires
7 Months Ago
weapon updates - set events to use revolver sounds for now - ironsight updates - anim updates - set up ADS anim versions in the viewmodel animator
7 Months Ago
viewmodel prefab material update
8 Months Ago
set override controller
8 Months Ago
hc revolver updates: - rigged worldmodel - renamed worldmodels with w_ convention - Added unpacked fbx to .worldmodel and setup - Set up .entity with correct model - added 3p override controller - added rough 3p anims
8 Months Ago
initial prefab setup
8 Months Ago
merge from main
1 Year Ago
merge from main