userAlex Webstercancel
branchrust_reboot/main/Frontier_HighCaliberRevolvercancel

19 Commits over 275 Days - 0.00cph!

30 Days Ago
set up anim event for 3p reload shells ejecting
33 Days Ago
viewmodel positional anim update
33 Days Ago
removed uneeded model prefabs
34 Days Ago
removed camera offset in viewmodel anims, enabled viewmodel renderer
37 Days Ago
viewmodel updates
37 Days Ago
updated 3p anims, updated world model anims
37 Days Ago
reduced rotate amount in viewmodel
38 Days Ago
- attachments set up for viewmodel and 3p - states to hide elements of the viewmodel anims where needed - initial vm renderer script (disabled for now)
40 Days Ago
attachment updates, icon added, worldmodel prefab fixes
44 Days Ago
updated viewmodel anims, updated base rig with skinned cylinder
44 Days Ago
increased repeat delay
45 Days Ago
committing texture meta that plastic desires
45 Days Ago
weapon updates - set events to use revolver sounds for now - ironsight updates - anim updates - set up ADS anim versions in the viewmodel animator
45 Days Ago
viewmodel prefab material update
58 Days Ago
set override controller
58 Days Ago
hc revolver updates: - rigged worldmodel - renamed worldmodels with w_ convention - Added unpacked fbx to .worldmodel and setup - Set up .entity with correct model - added 3p override controller - added rough 3p anims
2 Months Ago
initial prefab setup
2 Months Ago
merge from main
10 Months Ago
merge from main