userAlex Webstercancel
branchrust_reboot/main/HMLMGcancel

19 Commits over 30 Days - 0.03cph!

33 Days Ago
vm updates - removed gun moving back on bolt pull - added ADS idle & fire, with reduced movement - setup additional deploy - tweaked original deploy - ammo belt secondary movement refinement - fixed wrist shearing
34 Days Ago
removed unnecessary viewmodel prefab, renamed worldmodel prefab
34 Days Ago
world model prefab setup, item prefab updated to use correct worldmodel prefab
34 Days Ago
renderer setup to use viewmodel script
37 Days Ago
updates to vm attachments and base file, sep ironsights mesh, prefab setup
38 Days Ago
correct positioning for all attachments on player entity, updated anims and animator
40 Days Ago
player anim, entity and world model animator updates, added anims for world weapon, added separate ammo box model and lods, effect setup
41 Days Ago
entity updates
41 Days Ago
added effects folder
41 Days Ago
entity updates (still stuff to resolve)
44 Days Ago
anim updates, rigged world model, override controller, world animator
58 Days Ago
prefab, controller, and anim updates
58 Days Ago
merge from main
58 Days Ago
vm prefab updates
58 Days Ago
anim updates
2 Months Ago
updates to viewmodel prefab
2 Months Ago
lmg - updates to base export and anims, added initial vm prefab
2 Months Ago
initial files and animator
2 Months Ago
merge from main