userAlex Webstercancel
branchrust_reboot/main/PlayerRigUpdate2cancel

155 Commits over 608 Days - 0.01cph!

45 Days Ago
big merge from main
3 Months Ago
merge from main
4 Months Ago
fix for 3p compound bow firing
4 Months Ago
Updates to jump W & E
4 Months Ago
Updated 3p sap anims
4 Months Ago
Removing duplicate anims from player animator - delicate process so doing in stages
4 Months Ago
Updated player unarmed idle
4 Months Ago
updated 3p talking anim
4 Months Ago
cinematic animator updates
4 Months Ago
Updated cinematic controller, fixed existed talking anims and added new sets (generic and host)
4 Months Ago
Updated the subsystem layer weight on the torch
5 Months Ago
Updated w_sks and w_paintball_gun animators with reloadMotion setup
5 Months Ago
- Updated stance idle clips with new 3p rig upperbody clips (so these make sense when debugging between the player animator and an override) - Ran animator override updater (updated 150 override controllers)
5 Months Ago
added 3p upperbody state anim clips
5 Months Ago
updated 3p pickup & drop anim clip lengths
5 Months Ago
Updated a variety of drop mag effects to single frame parenting & setting simulation space to world (instead of local)
5 Months Ago
fixed offset issues with salvaged cleaver following model refresh merge
5 Months Ago
Added state sync to ak world rig reload anim
5 Months Ago
Updated binoculars following refresh merge
5 Months Ago
M39 - Deleted duplicate overrride controller - Hooked up aim firing anim correctly
5 Months Ago
deleted duplicate 3p spas anims
5 Months Ago
moved l96 holdtype to correct folder
5 Months Ago
removed uneeded anims events from some 3p anims
5 Months Ago
Updated player update animation import preset
5 Months Ago
Updated sprint anim (test)
5 Months Ago
updated blendtree names
5 Months Ago
Added walk footstep events
6 Months Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
6 Months Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
6 Months Ago
Updated Ik targets for computer station
6 Months Ago
Added 3p horseback turning anims and hooked up in player animator
6 Months Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
6 Months Ago
fixed 3p phonebooth hand offset bug
6 Months Ago
fixed up medical syringe, updated 3p anims, added anim events
6 Months Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
6 Months Ago
Added swimming sound events
6 Months Ago
Added locomotion footstep sound events
6 Months Ago
Hooked up fishing anims in main player animator
6 Months Ago
Edited mount positions for various chairs
6 Months Ago
removed old premergeOct 25 anim controller
6 Months Ago
fixed toolgun offset issues
6 Months Ago
fixed bandit relaxed idle issues
6 Months Ago
fixed hand clipping on slot machine
6 Months Ago
fixed 3p salvaged axe offset
6 Months Ago
fixed offset holstered wooden shields
6 Months Ago
fixed offset piano sitting mount
6 Months Ago
fixed offset obsidian knife
6 Months Ago
fixed offset frontier hatchet holster position
6 Months Ago
jungle rock offset fix
6 Months Ago
binoculars offset fix