userAlex Webstercancel
branchrust_reboot/main/PlayerRigUpdate2cancel

130 Commits over 486 Days - 0.01cph!

4 Days Ago
updated blendtree names
4 Days Ago
Added walk footstep events
17 Days Ago
Updated ak variants to use custom spine and aim correctly (appears to have rollbacked at some point)
20 Days Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
20 Days Ago
Updated Ik targets for computer station
24 Days Ago
Added 3p horseback turning anims and hooked up in player animator
24 Days Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
25 Days Ago
fixed 3p phonebooth hand offset bug
26 Days Ago
fixed up medical syringe, updated 3p anims, added anim events
26 Days Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
27 Days Ago
Added swimming sound events
27 Days Ago
Added locomotion footstep sound events
27 Days Ago
Hooked up fishing anims in main player animator
30 Days Ago
Edited mount positions for various chairs
31 Days Ago
removed old premergeOct 25 anim controller
31 Days Ago
fixed toolgun offset issues
31 Days Ago
fixed bandit relaxed idle issues
31 Days Ago
fixed hand clipping on slot machine
31 Days Ago
fixed 3p salvaged axe offset
33 Days Ago
fixed offset holstered wooden shields
33 Days Ago
fixed offset piano sitting mount
33 Days Ago
fixed offset obsidian knife
33 Days Ago
fixed offset frontier hatchet holster position
37 Days Ago
jungle rock offset fix
37 Days Ago
binoculars offset fix
37 Days Ago
fixed medieval/abyss/jungle ak holster and backpack positions
37 Days Ago
Fixed 3p flashbang player offset
37 Days Ago
fixed 3p skull player offset
37 Days Ago
fixed 3p cake offset
41 Days Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
41 Days Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events
45 Days Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
45 Days Ago
added mannequin poses
59 Days Ago
minicopter ik target updates
59 Days Ago
Hurts my heart but adding an offset to the m15 entity so it fits in the hand and can use the default pistol anim set
2 Months Ago
updated ballista ik hand positions
2 Months Ago
tweaked guitar inUse position
2 Months Ago
Drums - Updated foot ik positions on drumkit - Updated override controller
2 Months Ago
Added BatchUpdateV4RustPlayerMask to animation tools menu
2 Months Ago
- updated v4 RustPlayerMask (to match hierarchy update) - Batch re-imported entire player anim set to update connection with mask & remove errors
3 Months Ago
3p paintball gun anims - updated clips with correct settings, re-exported anims with correctly positioned prop bone data
3 Months Ago
updated cabbage patch dance clip length (had been exported as 1 frame)
3 Months Ago
edited boogie board anims and set up correctly
3 Months Ago
set up rubber ring anims correctly
3 Months Ago
3p poker anims
3 Months Ago
cowbell setup updates
3 Months Ago
updates to drumkit.deployed for player & stick positioning
4 Months Ago
updated clip meta for 3p sitting in boat anims
4 Months Ago
updated rowboat Ik target
4 Months Ago
updated feet and hand ik tragets on snowmobiles