userAlex Webstercancel
branchrust_reboot/main/PlayerRigUpdate2cancel

127 Commits over 455 Days - 0.01cph!

1 Hour Ago
shortened loop to fix 3p sitting for now (until full mount loop is added)
1 Hour Ago
Updated Ik targets for computer station
4 Days Ago
Added 3p horseback turning anims and hooked up in player animator
4 Days Ago
Phonebooth updates - Added bespoke player pose - Adjusted phone position and line renderer postion in phonebooth prefab - Hooked up in player animator
5 Days Ago
fixed 3p phonebooth hand offset bug
6 Days Ago
fixed up medical syringe, updated 3p anims, added anim events
6 Days Ago
Committed 3p chair updates with sitting loop to show issue with transitioning from sitting to idle if 3p sitting is an anim and not a pose
7 Days Ago
Added swimming sound events
7 Days Ago
Added locomotion footstep sound events
7 Days Ago
Hooked up fishing anims in main player animator
10 Days Ago
Edited mount positions for various chairs
11 Days Ago
removed old premergeOct 25 anim controller
11 Days Ago
fixed toolgun offset issues
11 Days Ago
fixed bandit relaxed idle issues
11 Days Ago
fixed hand clipping on slot machine
11 Days Ago
fixed 3p salvaged axe offset
13 Days Ago
fixed offset holstered wooden shields
13 Days Ago
fixed offset piano sitting mount
13 Days Ago
fixed offset obsidian knife
13 Days Ago
fixed offset frontier hatchet holster position
17 Days Ago
jungle rock offset fix
17 Days Ago
binoculars offset fix
17 Days Ago
fixed medieval/abyss/jungle ak holster and backpack positions
17 Days Ago
Fixed 3p flashbang player offset
17 Days Ago
fixed 3p skull player offset
17 Days Ago
fixed 3p cake offset
21 Days Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
21 Days Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events
25 Days Ago
removed offsets from mannequin deployed (was causing model poses to float/be off centre)
25 Days Ago
added mannequin poses
39 Days Ago
minicopter ik target updates
39 Days Ago
Hurts my heart but adding an offset to the m15 entity so it fits in the hand and can use the default pistol anim set
40 Days Ago
updated ballista ik hand positions
49 Days Ago
tweaked guitar inUse position
49 Days Ago
Drums - Updated foot ik positions on drumkit - Updated override controller
52 Days Ago
Added BatchUpdateV4RustPlayerMask to animation tools menu
52 Days Ago
- updated v4 RustPlayerMask (to match hierarchy update) - Batch re-imported entire player anim set to update connection with mask & remove errors
59 Days Ago
3p paintball gun anims - updated clips with correct settings, re-exported anims with correctly positioned prop bone data
59 Days Ago
updated cabbage patch dance clip length (had been exported as 1 frame)
2 Months Ago
edited boogie board anims and set up correctly
2 Months Ago
set up rubber ring anims correctly
2 Months Ago
3p poker anims
2 Months Ago
cowbell setup updates
2 Months Ago
updates to drumkit.deployed for player & stick positioning
4 Months Ago
updated clip meta for 3p sitting in boat anims
4 Months Ago
updated rowboat Ik target
4 Months Ago
updated feet and hand ik tragets on snowmobiles
4 Months Ago
updated ik hand targets on battering ram
5 Months Ago
Blowpipe - added SFX anim events, set up override controller correctly
5 Months Ago
SAP - updated sfx anim event placement