branchrust_reboot/main/PlayerRigUpdate2cancel

679 Commits over 485 Days - 0.06cph!

Today
Disabled read/write on models conflicting in last merge
Today
Merge from main Lots of conflicts due to the viewmodel_early_disable_fix and hackweek_server_mesh_cull branches For fbx .meta file conflicts I used the versions on this branch instead of on main, will need to verify that they have r/w turned off
Yesterday
Fixed rogue materials drawing hair cap textures over face
Yesterday
Fix player seed with broken eyes
2 Days Ago
jungle rock offset fix
2 Days Ago
binoculars offset fix
2 Days Ago
fixed medieval/abyss/jungle ak holster and backpack positions
2 Days Ago
Fixed 3p flashbang player offset
2 Days Ago
fixed 3p skull player offset
2 Days Ago
Set up small hunting trophy with updated rig (still not working though)
3 Days Ago
fixed 3p cake offset
3 Days Ago
exported edited batteringram, generic and minicopter 3p anims and updated mincopter/scrapheli/attack heli hand/foot ik targets in their entities/prefab
3 Days Ago
edited motor/pedal bikes ik hand/feet positions
3 Days Ago
Ensure added bones in NVGM scientist prefab are restored before pooling, fixes NRE when downed
3 Days Ago
Rapido underwear fix attempt
3 Days Ago
Fixed tank top model clipping with swimsuit
3 Days Ago
exported updated 3p generic sit idle anim and updated prefab ik positions for motorbike seat ,its sidecar seat and trike passenger seat
3 Days Ago
fixed skeleton issues in all cocoknight prefabs
3 Days Ago
Updated eye controller fudge rotations to account for eyetransform changes
3 Days Ago
Krieg backpack skin fix
3 Days Ago
edited 3p beach chair anim
3 Days Ago
Fixed first person legs stretched/glitched
3 Days Ago
exported edited 3p sitting 360 shooting/sit boat anims
3 Days Ago
Updated eyetransform in rustplayer.fbx
3 Days Ago
Updated server side ragdoll bone pos data
4 Days Ago
Arctic hazmat skin pass
4 Days Ago
Fix incorrect material in jacket (male and female)
4 Days Ago
edited RHIB ik steering wheel hand positions in its prefab
4 Days Ago
Fixed knights armour model bug
4 Days Ago
exported 3p raft paddle idle anims
4 Days Ago
fix NRE equipping tank top
4 Days Ago
exported 3p stand driving animation and updated pt boat driver mount and steering wheel ik hand positions
4 Days Ago
edited mount position on car driver/passenger seat prefabs and exported 3p driver animations
4 Days Ago
Skinning fix for krieg hazmat backpack straps
4 Days Ago
Regenerate player.skeleton asset, was causing an exception in manifest builds Hopefully explains missing guids in builds
4 Days Ago
Fix ScientistSuitNVGM mask + NRE
5 Days Ago
3p car passenger idle anim exported
5 Days Ago
Fixed flickering hair cards in hide skirt
5 Days Ago
Fixed broken egg suit
5 Days Ago
updated secret labs chair 3p idle anim
5 Days Ago
exported 3p locomotive idle anim and edited right hand grip ik position on locomotive entity
5 Days Ago
exported 3p workcart idle anim and updated left hand hold ik position in workcart entity
5 Days Ago
exported edited 3p machete and combat knife attack anims and set shield script on sunken/combat knife entities
5 Days Ago
exported 3p idle anims for the arcade
6 Days Ago
Merge from main No conflicts!
6 Days Ago
sunken /combat knife updates (now we have orientation model changes from main) - updated 3p combat anims with new prop orientation - removed entity offsets - set to follow r_prop instead of r_hand - updated holster positions
7 Days Ago
Saloon kick updates - Updated player animator with correct anims - Added anim events
10 Days Ago
Updating krieg backpack skinning and burst cloth
10 Days Ago
Updating krieg skeleton asset
10 Days Ago
Updating krieg hazmat burst cloth and skinning