branchrust_reboot/main/PlayerRigUpdate2cancel
257 Commits over 334 Days - 0.03cph!
SAP anim and audio updates
Anim updates and inital set up for blow pipe, boomerang and compass
pumpkin basket entity - Added offsets to make it work with basket anims due to difference in model size and pivot
set up wire and hose entities, removed duplicate override controller
zero'd transforms in bandage entity
re-populated unarmed player update anims
skinning knife and shovel entity updates (offsets to line up with pose)
set up ak variant entities and masks
Pick axe animation and entity updates
exported updated dragon rpg anims and created/added world model rig it to dragon rpg entity
Bone knife and variation updated
Hatchet variations set up
player update 3p mingun anims exported
building plans prop anims edited
Bug fix for a selection of player update animations
added thumb bolt pullback anim to hc revolver shoot anims
blunderbus 3p aim attack anim clip edited
entity, hold type and animation updates for a selection of tool updates
Update water bottle anims
anim updates for feedback notes
t1 smg world anim update, fixed animator issues
updates to various weapon entity positions
grenade animation updates - throw anims
setup 3p player update minicrossbow animations
setting up minicrossbow 3p anims
Player update content for selection of items and DB fix
Water bucket and jerry can entity, hold type and anim update
Adding updated climb and sky diving anims
pump shotgun animation updates
Anim updates for smg and l96
Player updates for M39 and spray can item updates
Musical instrument and bow updates for entity, hold types and anims
waterpipe reload animation update
v4 player entity, hold type and prefab update for C4 and satchel charge
v4 explosives entity, hold type and animation updates
added player update anim settings preset