branchrust_reboot/main/PlayerRigUpdate2cancel

569 Commits over 457 Days - 0.05cph!

2 Days Ago
More player head seed work
4 Days Ago
Player head seed work
6 Days Ago
tweaked guitar inUse position
6 Days Ago
Drums - Updated foot ik positions on drumkit - Updated override controller
7 Days Ago
Merge from main Conflicts auto resolved on: Rowboat.prefab, Cannon.deployed.prefab, paintballgun.entitiy.prefab, HeldEntity.cs, HeldEntity.Client.cs, PlayerModel.cs
9 Days Ago
Added BatchUpdateV4RustPlayerMask to animation tools menu
9 Days Ago
- updated v4 RustPlayerMask (to match hierarchy update) - Batch re-imported entire player anim set to update connection with mask & remove errors
9 Days Ago
Updating outbreak scientist skinning
10 Days Ago
anim update for cannon ball position in hand
10 Days Ago
trumpet anim updates
10 Days Ago
exported updated 3p rpg7 reload anim and reload anim events edited
10 Days Ago
Tuba animation updates
11 Days Ago
Changed cowbell AnimationCrossfadeDuration to 0 (was 0.1) Fixes majority of cowbell animation getting lost in the transition (affected the old player model as well)
11 Days Ago
Updated the trumpet_idle_play anim in the PlayerAnimator to point to the new trumpet_idle_play anim Override controllers override clips and not states so this broke all of the other instruments, reapplied idle animations on guitar, cowbell, flute, tambourine and tuba
11 Days Ago
Fixed stance-aim using 3p_blowpipe_attack_aim clip for override, should be using 3p_blowpipe_idle_aim Fixes double fire anim
11 Days Ago
50cal and cannon updates
12 Days Ago
Fixed bass guitar
12 Days Ago
Also fixed the jerry can guitar
12 Days Ago
Fixed acoustic guitar deploy model Fixed invalid layer warnings from ViewmodelCameraAnimationSync when using the guitar
12 Days Ago
Only play the cassette recorder attack anim when playing, not stopping Swap record and play overrides in the hold type
12 Days Ago
Updated hold position of tuba, got zeroed out for some reason
12 Days Ago
Updated holdtype.xylophone Updated mallet hand positions on xylophone xylophone.deployed.static is now a prefab variant of the original
12 Days Ago
Remove some sockets from the static verison
12 Days Ago
drumkit.deployed.static is now a prefab variant of the original drumkit, ensures all player model changes have been carried over
12 Days Ago
Right foot instrument IK controller now uses the rotation of the target transform (no animation) Added a left foot IK target field, won't react to any instrument activity, just a static position
12 Days Ago
updated 3p shield anims exported
12 Days Ago
- Setup leg animator for the new player rig - FInd and assign new masks
13 Days Ago
Paddle animation updates for in kayak and using paddle as weapon
13 Days Ago
3p SAR shoot anim updated so trigger finger animates correctly correct during shooting and sar bolt removed from mask during w model deploy anim as it doesnt need to animate
13 Days Ago
Silly dance anim update
13 Days Ago
Gesture animation updates
13 Days Ago
setup 3p paintabll gun anims/added anims to holdtype override controller. added spine offset ,edited backpack holster position on entity
14 Days Ago
Merge from main (PlayerAnimation.controller conflict, merged automatically)
16 Days Ago
3p paintball gun anims - updated clips with correct settings, re-exported anims with correctly positioned prop bone data
16 Days Ago
updated cabbage patch dance clip length (had been exported as 1 frame)
16 Days Ago
exported edited 3p north and west jog anims
16 Days Ago
setup 3p shield anims and applied to player animation.controller
16 Days Ago
dance animation updates
17 Days Ago
3p jump mid air anim exported after editing and assigned to playeranimation controller
17 Days Ago
Fixing ak 47 anims not having tanslation baked into prop bones
17 Days Ago
Fixing more rotational errors
17 Days Ago
Fixing rotational errors for gesture anims
17 Days Ago
talking animation polish pass
17 Days Ago
Adding v4 fall anim
17 Days Ago
3p handcuff captive holdtype override controller and anims updated
17 Days Ago
Adding v4 door kick anim
17 Days Ago
Adding mixamo to v4 anim transfers
17 Days Ago
main gesture set and rps anim updates
17 Days Ago
Updating skinning for horse costume
18 Days Ago
DPV anim updates to fix root issues