branchrust_reboot/main/PlayerRigUpdate2cancel

1,166 Commits over 638 Days - 0.08cph!

20 Days Ago
exported/added 3p NW.NE,SE,SW swim anims to player animation controller blend tree
22 Days Ago
big merge from main
56 Days Ago
exported updated crouch anims
2 Months Ago
exported 3p hit reaction animations
2 Months Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
2 Months Ago
Remove sprint controller from L96, transition doesn't look great
2 Months Ago
Merge from main
2 Months Ago
added sprint sub system script to blunderbus,lmg,l96,m39,waterpipe shotgun,hm smg, sks entities and exported/linked unique 3p sprint idle pose for each weapon
2 Months Ago
exported updated 3p 16 frame sprint anim and set anim to play at 1 speed in the player animation controller
2 Months Ago
More performance improvements to the player censor, only takes 0.02ms now., removed a GetComponentsInChildren
2 Months Ago
Fixed non local players missing some animations for melee weapons Held Entities with animation sub systems will now receive any signals from the holding player (attack, throw, etc)
2 Months Ago
Fixed animation warnings on torch
2 Months Ago
Typo fix
2 Months Ago
Shave off a 40b allocation every time we calculate if the player model needs to show censorship cubes
2 Months Ago
Don't run the sprint sub system on npc's
2 Months Ago
Merge from melee_subsystem_weapons
2 Months Ago
Removed on phone animator state and parameter (now handled by subsystems)
2 Months Ago
Merge from main
3 Months Ago
Delete PlayerModelReactionEnded state machine component
3 Months Ago
Remove React layer from player animator, now handled entirely by sub systems Remove 3 associated parameters
3 Months Ago
Merge from react_layer
3 Months Ago
Merge from main
3 Months Ago
Merge from sprint_subsystem
3 Months Ago
Delete turnOn and turnOff parameters from PlayerAnimator Delete Turn On and Turn Off states (was only ever used for torches, now handled via sub systems)
3 Months Ago
Merge from torch_implementation_finish
3 Months Ago
Merge from main
3 Months Ago
merge from main
3 Months Ago
Merge from main
3 Months Ago
shadow fix's for new anim content
3 Months Ago
Deploy animation updates
3 Months Ago
merge from additional_hairstyles
3 Months Ago
edited 3p relaxed gun pose on weapons that spawned npc's use. Lr300, M429, military flame thrower, minigun, mp5,sap, spas,
3 Months Ago
exported updated 3p jump and jump midair anims
3 Months Ago
Updated render meshes on prefab
3 Months Ago
Ponytail cleanup
3 Months Ago
Ponytail fixes
3 Months Ago
Ponytail hair update
3 Months Ago
commit missed texture metas
3 Months Ago
Added Crewcut hair variant. Added fbx files, set up prefabs, added textures and set up materials.
3 Months Ago
merge from skin_brightness_variation
3 Months Ago
Ponytail Hair update
3 Months Ago
merge from wearable_legacy_icon_pose
3 Months Ago
exported updated 3p jump anims
3 Months Ago
merge from main
3 Months Ago
editied 3p crouch anims
3 Months Ago
Fixed LOD states in mannequin hide poncho
3 Months Ago
Icon render pose prefab
3 Months Ago
Ponytail/Bun hair update
3 Months Ago
dance gesture animation update
3 Months Ago
merge from main