branchrust_reboot/main/PlayerRigUpdate2cancel

846 Commits over 516 Days - 0.07cph!

scruffy beard variants/hairset update again
Added another player seed
Yesterday
scruffy beard variants/hairset update (because of new player seed)
Yesterday
Player seed work
Yesterday
Updated gesture polish pass
Yesterday
added missing deploy anim events to the tools anim clips
Yesterday
removed 4 frames off the 3p SAP reload anim clip to match viewmodel reload timing
Yesterday
exported edited pick axe 3p anims
Yesterday
Dart animation exports on new rig
Yesterday
Adding in talk animations for general and host gestures
2 Days Ago
npc updated animations
2 Days Ago
added missing deploy/reload anim events to weapon anim clips
2 Days Ago
Anim updates for tutorial island end cinematic
3 Days Ago
added missing deploy/attack anim events to melee,grenade and paddle anim clips
3 Days Ago
Updating wooden armour pants skinning
3 Days Ago
Jump suit skinning update
3 Days Ago
npc tutorial animations updated
3 Days Ago
Halterneck skinniing update
3 Days Ago
Hide skirt skinning
3 Days Ago
edited 3p sit driving snowmobile rear lean R/L anims to correct clip ranges
3 Days Ago
exported edited 3p beanbag anim and set to loop
3 Days Ago
Skin pass for hide poncho
3 Days Ago
Parachute backpack skinning pass
3 Days Ago
exported 3p boat sterring anim and added to player animation controller
4 Days Ago
merge from beard_setup
4 Days Ago
Skinning pass for cocoknight armour
4 Days Ago
updated blendtree names
4 Days Ago
Added walk footstep events
4 Days Ago
exported edited boombox 3p anims
4 Days Ago
3p mace deploy anim edited to match viewmodel
4 Days Ago
Fixed LODs on female bone armour
4 Days Ago
Fixed player heads not appearing on small hunting trophy
5 Days Ago
edited player animator controller so the3p jog backwards anim works correctly and set the walk animations speeds to 1 from 1.5 after exporting edited 3p walking animations to play at that speed correctly
5 Days Ago
Skin pass for ice armour vest and mask
5 Days Ago
WIP fix for mounting players to small trophy Fix NRE, still not appearing though
6 Days Ago
Clamp swimming anim state based on walk movement swimming status rather than querying water factor separately
6 Days Ago
Average male head model/prefab/skin set Short scruffy beard models/lods/textures/prefabs (not accessible yet)
6 Days Ago
Merge from main (no conflicts)
6 Days Ago
merge from main
6 Days Ago
merge from hair_fixes
6 Days Ago
Updating skinning for mannequin
6 Days Ago
Fixing small back pack LODs having incorrect skinning
6 Days Ago
Adjust the left side of the krieg backpack holster by 0.06m to better fit some large guns
6 Days Ago
Fixed end of tutorial cinematic
7 Days Ago
Fix tutorial NPC using cinematic avatar (might need to remove the cine avatar entirely)
7 Days Ago
Increase walk speed animation to 1.5 (was 1.2)
7 Days Ago
Merge from main (no conflicts)
9 Days Ago
Twitch rivals IK and mount updates
9 Days Ago
Fix player aim getting set incorrectly after switching from a seat with aim support to a seat with no aim support Uses an old hack we did for the snowmobile, apply it across the board now and also trigger it if the mountables animateVehicleAim360 state is changing
9 Days Ago
Reassign all animations on Scientist2 controller to new player model anims Still some issues while spriting, but no weapon issues