branchrust_reboot/main/PlayerRigUpdate2cancel

1,141 Commits over 577 Days - 0.08cph!

Today
Merge from main
Yesterday
shadow fix's for new anim content
Yesterday
Deploy animation updates
Yesterday
merge from additional_hairstyles
Yesterday
edited 3p relaxed gun pose on weapons that spawned npc's use. Lr300, M429, military flame thrower, minigun, mp5,sap, spas,
3 Days Ago
exported updated 3p jump and jump midair anims
5 Days Ago
Updated render meshes on prefab
5 Days Ago
Ponytail cleanup
5 Days Ago
Ponytail fixes
5 Days Ago
Ponytail hair update
5 Days Ago
commit missed texture metas
5 Days Ago
Added Crewcut hair variant. Added fbx files, set up prefabs, added textures and set up materials.
5 Days Ago
merge from skin_brightness_variation
5 Days Ago
Ponytail Hair update
5 Days Ago
merge from wearable_legacy_icon_pose
5 Days Ago
exported updated 3p jump anims
5 Days Ago
merge from main
5 Days Ago
editied 3p crouch anims
5 Days Ago
Fixed LOD states in mannequin hide poncho
6 Days Ago
Icon render pose prefab
6 Days Ago
Ponytail/Bun hair update
6 Days Ago
dance gesture animation update
6 Days Ago
merge from main
6 Days Ago
commit annoying body hair and mannequin texture metas
6 Days Ago
Added a toggle to disable spine IK to animator sub systems Applied to shopkeeper NPC
6 Days Ago
Hardcode drop_item gesture to 1s as it's now faster
6 Days Ago
Added a toggle to all animation sub systems that disables them when gesturing Not a great fix, would be cleaner to move gestures to their own sub system but for now it will have to do
6 Days Ago
Fixed vehicle aim yaw not being carried over when changing weapons while mounted to a boat seat Refactored to just use a static list of parameters (see AnimatorFloatParamsToCopy)
7 Days Ago
Merge from main (no conflicts)
7 Days Ago
merge from beenie_deformhair_enum
7 Days Ago
fix for 3p compound bow firing
7 Days Ago
set all crouch anims to time scale 1 on playeraniamtion.controller amd exported updated 3p crouch anims
7 Days Ago
merge from body_hair
7 Days Ago
3p jump anim height increase
8 Days Ago
Updates to jump W & E
8 Days Ago
Updated ragdoll limits. improved neck ragdoll and improved downed ragdoll behaviour.
8 Days Ago
Updated 3p sap anims
8 Days Ago
updated BDU shirt fbx to fix clipping with vests. Added conditional meshes to prefabs.
8 Days Ago
Updating skinning for male underwear
8 Days Ago
edited 3p jump anims
8 Days Ago
Static mannequin work - LOD3 redo, LOD3 bake and material, cleanup, renamed store mannequin material to be clearer
9 Days Ago
Fixed server-side ragdoll erratic behaviour
9 Days Ago
Fixed error when spawning server-side corpse
12 Days Ago
merge from deformhair_enum_cleanup
12 Days Ago
updating 3p jumping anims
12 Days Ago
More hair conditional meshes
12 Days Ago
s2p on floating city scenes due to new mannequin changes
12 Days Ago
Prefabbed up merged mannequin models, set up LODs and placeholder collision. Replaced old ones in Supplies Barge prefab.
12 Days Ago
main -> PlayerRigUpdate2
13 Days Ago
Various tweaks to tshirt, tshirt/long and tank top to reduce clipping