branchrust_reboot/main/PlayerRigUpdate2cancel
497 Commits over 426 Days - 0.05cph!
boogieboard ejectorseat and raft idle updates
zipline IK adjustments and finger pose fix
1p arcade idle anim update
stand driving pose update
Anim update to Krieg shotgun and batteringram
Update idle event on krieg shotgun
gesture animation updates and blowpipe adjustments
exported edited 3p rocket launcher and world model reload anims. set w model reload anim to speed 1 on it's anim controller
assigned rpg7 anim events to 3p reload anim
added lr300 space gun anim events to 3p reload/deploy anims
setup lr300 space animations for player update
Merge from main
Merged PlayerModel.IK.cs and party_hat.prefab automatically
updated clip meta for 3p sitting in boat anims
updated rowboat Ik target
updated feet and hand ik tragets on snowmobiles
updated ik hand targets on battering ram
Adding ipush door gesture for v4 rig
Updating player anim controller with v4 gestures
Updating 3p_crude gestures with correct frame ranges
Adding crude gesture v4 anim fbxs
Mummywraps female top and bottom reposed
Mannequin and MInigunammoBackpack repose
Twitch rivals flag reposed
Birthday candle hat reposed
Added mannequin skinset to player model
Mannequin repose - not working yet
Merge from main
Only conflict is cake.entity, auto resolved
Frankenstein_monster_03 torso/legs/head repose
Dracula fixes and Scarecrow repose
Adding gesture anims for player update
Parachute backpack/canopy/gibs reposed
Ghost sheet and Dracula outfit repose
Adding more player update anim transfers
Glow eyes repose - added new mesh for the glowing eyes
Frankenstein monster 1&2 repose