branchrust_reboot/main/Throwable_weaponscancel
9 Commits over 31 Days - 0.01cph!
Throwable weapon anim changes, animator update & events
Updates to Throwable hatchet prefabs/animators/ironsights
Removed aim condition from stone hatchet animator
Streamlined setup, all three hatchets now use same anims & animator, additional animations deleted, folders cleaned up
deleted uneeded hatchet anims
set up aim throwing for bone knife
updates to other throwables
set up aim throwing for pickaxe
set up aim throwing for longsword & salvaged cleaver
set up aim throwing for mace
set up aim throwing for spears