branchrust_reboot/main/Throwable_weaponscancel
13 Commits over 31 Days - 0.02cph!
Throwable weapon anim changes, animator update & events
Updates to Throwable hatchet prefabs/animators/ironsights
Removed aim condition from stone hatchet animator
Streamlined setup, all three hatchets now use same anims & animator, additional animations deleted, folders cleaned up
Fixed animator warnings on non-throwable weapons
deleted uneeded hatchet anims
set up aim throwing for bone knife
updates to other throwables
set up aim throwing for pickaxe
set up aim throwing for longsword & salvaged cleaver
set up aim throwing for mace
set up aim throwing for spears