userAlex Webstercancel
branchrust_reboot/main/Weapon_Refresh_Flarecancel

14 Commits over 181 Days - 0.00cph!

58 Days Ago
Added pop cap sounds and hooked up, adjusted 3p throw events
58 Days Ago
Added cap world model (in case we decide to add it to the left hand)
58 Days Ago
Renamed the flare folder from 'FlareOld' to 'Flare' (groundbreaking stuff and will probably break the internet)
58 Days Ago
removed animator from .weapon prefab
58 Days Ago
Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
58 Days Ago
updated events so flare appears more realistically back in hand in 3p
2 Months Ago
set up events to hide flare when thrown in 3p
2 Months Ago
- worldmodel, static and projectile prefabs now updated with new model - override controller updated to use throw anim - removed old model from .weapon prefab - removed erroneous worldmodel prefab
2 Months Ago
merge from main
3 Months Ago
merge from main
3 Months Ago
merge from main
4 Months Ago
merge from main
6 Months Ago
merge from main
8 Months Ago
merge from main