branchrust_reboot/main/Weapon_Refresh_Flarecancel

35 Commits over 304 Days - 0.00cph!

Yesterday
Added pop cap sounds and hooked up, adjusted 3p throw events
Yesterday
Added cap world model (in case we decide to add it to the left hand)
Yesterday
Renamed the flare folder from 'FlareOld' to 'Flare' (groundbreaking stuff and will probably break the internet)
Yesterday
removed animator from .weapon prefab
Yesterday
Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder
Yesterday
updated events so flare appears more realistically back in hand in 3p
3 Days Ago
Don't rotate with stretch.
3 Days Ago
Initial flare FX.
4 Days Ago
Flare progress backup
4 Days Ago
Flare 3p anim update and event change on vm throw
5 Days Ago
set up events to hide flare when thrown in 3p
5 Days Ago
- worldmodel, static and projectile prefabs now updated with new model - override controller updated to use throw anim - removed old model from .weapon prefab - removed erroneous worldmodel prefab
5 Days Ago
merge from main
23 Days Ago
Flare animator and animation updates
25 Days Ago
Flare animation and events updates
26 Days Ago
merge from main
26 Days Ago
Flare animation updates
27 Days Ago
Adding flare world model fbx
30 Days Ago
Update animations to fix up some timing issues and functionality
30 Days Ago
Updating flare rig
37 Days Ago
Flare rig assigned materials update
37 Days Ago
Updating flare mesh
37 Days Ago
Flare refresh animation 1st pass and set up for review
37 Days Ago
merge from main
2 Months Ago
merge from main
4 Months Ago
merge from main
6 Months Ago
merge from main
7 Months Ago
export update moving camera to origin
8 Months Ago
Flare weapon refresh animation polish
9 Months Ago
Flare animation updates
9 Months Ago
Updating flare rig joints
10 Months Ago
Folder Renaming for flare refresh.
10 Months Ago
Updating flare rig
10 Months Ago
Flare LODs
10 Months Ago
Flare LOD0