userAlex Webstercancel
branchrust_reboot/main/Weapon_Refresh_Machetecancel

10 Commits over 0 Days - Infinitycph!

20 Days Ago
holster update
20 Days Ago
- Set up subsystem for machete and sword - Deleted HoldType.Machete.overrideController as no longer needed
20 Days Ago
Folder cleanup - Deleted old materials/model/rig/anim files - Moved materials/model/rig/anim files to the original folder - Deleted 'New' folder - Sword references correct files, testing and working
20 Days Ago
Re-connected sword anim files (shared with old machete)
20 Days Ago
added viewmodel deploy events
21 Days Ago
Updated projectile,entity and worldmodel with updated model
21 Days Ago
- re-exported viewmodel with correct naming - removed old rig/model links in prefab - model file moves
21 Days Ago
added file
21 Days Ago
- moved files around - deleted refresh folder and duplicate files - updated viewmodel prefab
21 Days Ago
merge from main