userAlex Webstercancel
branchrust_reboot/main/b_shotguncancel

23 Commits over 30 Days - 0.03cph!

5 Months Ago
m4 3p - updated anims to reduce stock clipping into the body
5 Months Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds
5 Months Ago
m4 3p - updated chamber anim to be more visible
5 Months Ago
m4 - fixed lootspawn asset naming mismatch
5 Months Ago
spas12 and mp4 3p - set up eject shell anims, setup unique weapon anims to fix offset chamber when playing anims
5 Months Ago
m4 viewmodel - added effects for shell eject
5 Months Ago
merge from main
5 Months Ago
barrel attachment update
5 Months Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
5 Months Ago
vm reload updates
5 Months Ago
added icon
5 Months Ago
3p m4 shotgun anim updates, setup override controller
5 Months Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
5 Months Ago
disabled animator on 3p entity
5 Months Ago
set up attachment positions
6 Months Ago
viewmodel prefab fixes
6 Months Ago
merge from main
6 Months Ago
Viewmodel renderer setup
6 Months Ago
updated ironsights
6 Months Ago
m4 shotgun - added admire
6 Months Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
6 Months Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
6 Months Ago
merge from main