branchrust_reboot/main/b_shotguncancel

39 Commits over 61 Days - 0.03cph!

11 Months Ago
▌▆▆██▌█▆ ▉▊ ▇▋▊▍▅▄. ▌▄▌ ▌▍▉▍▋▌▌▉ ▆▋▍██▄▌▇ ▍▊█▌ ▅▉▍(?) ▇▆▋▆▅ ▌▌ █▅▌▆▋ ▄ ▇▇▉▉▊▇ ▅█▊▅▌▊▋▉ ▆▇ ▇▆▊▆▄▆ ▋▍ ▊▊▊█.
11 Months Ago
More punchy shell ejection. Faster, less delay, slightly larger.
11 Months Ago
fix m4 shotgun playing wrong sounds with muzzle break attached m4 shotgun dryfire sound
11 Months Ago
m4 3p - updated anims to reduce stock clipping into the body
11 Months Ago
m4 fixes - set vm anims to use spas12 avatar, updated dryfire anim, setup dryfire sounds
11 Months Ago
m4 3p - updated chamber anim to be more visible
11 Months Ago
m4 - fixed lootspawn asset naming mismatch
11 Months Ago
M4 spawn tables M4 very rare spawn - despawn slower
11 Months Ago
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11 Months Ago
▆▌▆██ & ▌▅▌▄▋▉▍▄ ▋▍▇▆▇▆ ▄▉▄ ▅▋▊.
11 Months Ago
Muzzle FX & ejection location improvements.
11 Months Ago
spas12 and mp4 3p - set up eject shell anims, setup unique weapon anims to fix offset chamber when playing anims
11 Months Ago
m4 viewmodel - added effects for shell eject
11 Months Ago
merge from main
11 Months Ago
m4 shotgun sounds
11 Months Ago
Fixed MoveItem error when putting m4 shotgun into auto turret (missing muzzle point)
11 Months Ago
basic m4 pass
11 Months Ago
merge from main
12 Months Ago
barrel attachment update
12 Months Ago
m4 shotgun viewmodel - set effects folder, improvements to fractional reloading
12 Months Ago
Improve GameObjectToggleState handling in different hierarchies
12 Months Ago
Added a GameObjectToggleState state machine behaviour, can specify a range of an animation in which a given gameobject in the hierarchy can be on or off Assigned to single reload anim to toggle the ammo mesh on and off
12 Months Ago
Fixed barrel attachments not working (transform needed to be called "barrel")
12 Months Ago
vm reload updates
12 Months Ago
added icon
12 Months Ago
3p m4 shotgun anim updates, setup override controller
12 Months Ago
m4 shotgun viewmodel - deploy update - removed pump movement in reload
12 Months Ago
disabled animator on 3p entity
12 Months Ago
set up attachment positions
12 Months Ago
Rename new shotgun folder to M4 Shotgun Fixed attachments not apperaing due to lingering, disabled attachment slots on the prefabs, this fixed attachments appearing on the viewmodel Removed duplicate Model components on the entity, this was causing attachments to not appear on the held entity
12 Months Ago
viewmodel prefab fixes
12 Months Ago
merge from main
12 Months Ago
Viewmodel renderer setup
12 Months Ago
updated ironsights
12 Months Ago
m4 shotgun - added admire
1 Year Ago
m4 shotgun - Added duplicated anim files - Adjusted anims to place ammo in main body instead of stock - Added animator, populated with edited anims - Set vm prefab to use new animator
1 Year Ago
m4 shotgun - set up viewmodel, entity, item and worldmodel prefabs - removed redundant prefabs - fixed issues on worldmodel
1 Year Ago
merge from main
1 Year Ago
legacy benelli (spaghelli) shotgun viewmodel and worldmodel with lods initial prefabs setup