userAlex Webstercancel
branchrust_reboot/main/bees/bee_grenadecancel

10 Commits over 0 Days - ∞cph!

12 Months Ago
removed copied model from world model prefab
12 Months Ago
set up viewmodel renderer - all working now but set to off until final model delivery
12 Months Ago
rotated mesh in entity
12 Months Ago
initial entity,worldmodel and deployed prefab setup with correct worldmodel jar scaled up to 1.3, open hands layer set to 1
12 Months Ago
viewmodel prefab updates
12 Months Ago
bee grenade viewmodel - setup final model from Alfie - repostioned for best view - added additive grip pose and fingers mask to remove clipping
12 Months Ago
bee grenade viewmodel - anim updates - improved transition in animator - tweaked model position in viewmodel prefab
12 Months Ago
bee grenade vm - added new admire - tweaked throw aim anim - new animator - set viewmodel prefab to use new animator
12 Months Ago
reverting flashbang anim controller change
12 Months Ago
- added asset folders - added viewmodel blockout to viewmodel prefab