branchrust_reboot/main/bees/bee_grenadecancel
7 Commits over 0 Days - ∞cph!
bee grenade viewmodel
- anim updates
- improved transition in animator
- tweaked model position in viewmodel prefab
bee grenade vm
- added new admire
- tweaked throw aim anim
- new animator
- set viewmodel prefab to use new animator
reverting flashbang anim controller change
- added asset folders
- added viewmodel blockout to viewmodel prefab
Ensure Bee Grenades prefabs reference the correct things
- Basic entity setup
- Spawn Bee Swarm on explode
- Copy/Paste of Flashbang