branchrust_reboot/main/blowpipecancel
6 Commits over 122 Days - 0.00cph!
blowpipe viewmodel prefab updates
- set viewmodel mesh to 0.7 in the z ( to make it feel closer to camera)
- set up viewmodel renderers
- set to use viewmodel camera
- removed crossbow mesh from prefab
- removed ironsights script
removed copied crossbow files from blowpipe folder, added/set up worldmodel prefab
- placeholder 3p anims
- placeholder worldmodel
- override controller
- entity setup
rotated dart fbx to face positive z and re-exported, added dart to .viewmodel prefab
initial viewmodel base rig file, anim clips, animator and viewmodel prefab setup
re-exported viewmodel mesh fbx to face positive z