branchrust_reboot/main/blowpipecancel

188 Commits over 274 Days - 0.03cph!

1 Year Ago
Updated inventory sound definitions.
1 Year Ago
Merge from jungle_update
1 Year Ago
Updating blowpipe reload animation to end in rest idle
1 Year Ago
Bump all dart velocities after feedback I nerfed them too hard
1 Year Ago
Merge from jungle_update
1 Year Ago
Increase duration of inacpacitate dart vision debuff
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update
1 Year Ago
Backpack holster setup
1 Year Ago
Setup holster info
1 Year Ago
Dart rotations
1 Year Ago
Merge from jungle_update
1 Year Ago
Fix dart rotations to work with recent projectile rotation changes
1 Year Ago
Merge from jungle_update
1 Year Ago
Viewmodel anim update and adding requested animation
1 Year Ago
damageScale, distanceScale and projectileScale set to 1. Adjusted dart velocities.
1 Year Ago
Hookup anim in holdtype so third person fire anim triggers
1 Year Ago
Some radiation dart changes: Capped to 3 applications, 10 radiation each. Effect is now reduced by radiation protection.
1 Year Ago
viewmodel - Edited end of reload to finish in ADS idle pose (to stop it freaking out if r/click is held prior to it finishing)
1 Year Ago
Dart damage tweaks. Lowered radiation dart effect strength.
1 Year Ago
Dart and blowpipe LOD and outline fixes
1 Year Ago
Delete bone dart folder
1 Year Ago
Reduced velocity of all darts
1 Year Ago
Blowpipe weapon racks setup.
1 Year Ago
blowpipe worldmodel LODGroup
1 Year Ago
Fix headshot marker not happening
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update
1 Year Ago
Obscure vision overlay improvements
1 Year Ago
Merge from turret_scaling
1 Year Ago
Merge from jungle_update
1 Year Ago
Dart modifier effects are now also applied in BaseProjectile.ServerUse. Blowpipe can now be used in turrets (need to add dart effect scaling for turrets...)
1 Year Ago
Merge from jungle_update
1 Year Ago
Scatter dart: more darts, more spread, more damage falloff, less damage.
1 Year Ago
Anim event timing fix
1 Year Ago
Add extra anim events to SwapAmmo. Switch blowpipe to be event driven. Setup anim events. Fix dart being visible when no ammo.
1 Year Ago
More descriptive descriptions
1 Year Ago
Subtract 118338
1 Year Ago
Blowpipe animation updates
1 Year Ago
Merge from deltalerp
1 Year Ago
swapping to using aimingHeld when changing to and from ADS
1 Year Ago
Animation updates to blowpipe viewmodel content
1 Year Ago
animator updates
1 Year Ago
viewmodel - ADS reloading fix
1 Year Ago
Made dryfire more responsive
1 Year Ago
viewmodel fixes for snapping between certain anims (more transitions were needed due to ADS being it's own state
1 Year Ago
Add aimingHeld animator bool, populate, to help debug anim issues.
1 Year Ago
Blowpipe can now only be fired when fully ADS. Added CanFireWhenNotADS and IsFullyADS to BaseProjectile. Override them in BlowPipe.
1 Year Ago
Merge from jungle_update
1 Year Ago
Merge from jungle_update