branchrust_reboot/main/m16a2cancel
10 Commits over 31 Days - 0.01cph!
deleted blockout mesh in folder
1p and 3p attachment positional updates
- renamed wordmodel
- added static (linked) mesh to worldmodel prefab
- removed rail from renderers (hidden) in worldmodel prefab
- updated weapon rack to large pegs
More fixes to viewmodel mag & shell visibility
Viewmodel fixes
- re-added shell to chamber
- adjusted visibility settings of mag1 during alt reload
More work on show/hiding ammo/mags for viewmodel reloads
Intial setup for reload variants, shells visible in mag dependant on state (wip)
Set up rail to appear on all scopes
Folder cleanup
- Renamed animators
- Deleted old player 3p anims
- Renamed static viewmodel mesh
- Deleted blockout mesh