branchrust_reboot/main/parachutecancel
19 Commits over 62 Days - 0.01cph!
fixed looping issues on W + A/D player parachuting anims
further player anim skydiving updates
update to player skydiving anims
updates to player and chute anims
player anim updates, updated parachute rig (with handle fix bones) & updated anims, canopy fbx update, ik targets updated on deployed prefab
added anim for canopy with handles tucked in
increased player input scale ( after dampening player anims)
chute anims and animator update
added 1st pass handle anims for parachute, updated animator
changes to anim input and transition speed
added freefall chute open left & right to player animator blendtree
updated player gliding anims and hooked up in player animator
rigged parachute, deploy anim, animator setup, added to backpack deployed prefab
updated skydiving player anims
added fall to skydive anim and new state in animator, updated skydive idle loop