branchrust_reboot/main/parachutecancel

223 Commits over 457 Days - 0.02cph!

1 Year Ago
Parachute gibs are no longer affected by the wind material effect
1 Year Ago
Add server.parachuteRepackTime replicated convar to control how long a parachute repack takes Clamped between 0 and 15s
1 Year Ago
Don't spawn the unpacked parachute if BypassRepack is turned on
1 Year Ago
Merge from forward_momentum_change
1 Year Ago
Merge from main
2 Years Ago
Fixed parachute playing wooden gibs sound when it breaks
2 Years Ago
Merge from main
2 Years Ago
Fixed backpack slot not properly enabling if the inventory was closed with the underwear picker open
2 Years Ago
Merge from main
2 Years Ago
Increase forward acceleration when leaning forwards (40->50) Slightly increase maximum forward tilt when leaning forwards (50->55 degrees)
2 Years Ago
fixed looping issues on W + A/D player parachuting anims
2 Years Ago
parachute protection tweaks
2 Years Ago
Adjust hand IK positions on first person parachute
2 Years Ago
Fixed parachutes incorrectly awarding the sunglasses at night voice props dlc achievement
2 Years Ago
Apply the parachute collider animations to the server side colliders If a player dismounts from a vehicle while holding Jump, that key has to be released before they can deploy the parachute, fixes parachute deploying immediately after dismounting any flying vehicle
2 Years Ago
Fixed canopy appearing twice in debug camera
2 Years Ago
Updated parachute to use continuous collision detection The parachute will now adjust itself to sit above the object it collided with before dismounting players
2 Years Ago
Parachute item uses cloth sounds when moving item
2 Years Ago
Fixed locker UI using old backpack icon
2 Years Ago
Merge from main
2 Years Ago
Parachute backpack texture updates
2 Years Ago
further player anim skydiving updates
2 Years Ago
update to player skydiving anims
2 Years Ago
Added detail layer to parachute materiall
2 Years Ago
Added parachute bag world model
2 Years Ago
updates to player and chute anims
2 Years Ago
female parachute bag prefab
2 Years Ago
skinning fix on parachute left handle
2 Years Ago
Reduce clearance check size (radius 1.5m->1m, length 10m->6m) Added an additional sphere check above the player to check for clearance (2m radius, 3.5m above player) Can now hold down Space while falling to deploy the parachute as soon as possible, the parachute will check it's clearance every frame instead of the player having to spam the Jump key These changed restrictions now allow parachute jumps from powerline pylons at certain angles as well off the cliffs overlooking Water Treatment
2 Years Ago
Show gibs every time the parachute is destroyed in the editor, in builds use the proper behaviour and only show it when the parachute runs out of health
2 Years Ago
Added parachute gibs
2 Years Ago
Added an extra fallback if the player still has the parachute model displayed and they are no longer parachuting
2 Years Ago
Force gibs for now
2 Years Ago
Don't spawn the unpacked parachute version if it's going to have 0 health Spawn parachute gibs if the parachute is killed with 0 health (currently spawns some brick gibs until we get a proper gib asset)
2 Years Ago
Unpacked parachutes now float and have a low centre of mass so they are less likely to flip over
2 Years Ago
Added parachute backpack lods to deployed prefab
2 Years Ago
player anim updates, updated parachute rig (with handle fix bones) & updated anims, canopy fbx update, ik targets updated on deployed prefab
2 Years Ago
Added lods to parachute backpack (not in deployed backpack yet)
2 Years Ago
Backpack slot in inventory now hides if underwear picker is enabled Added a new backpack slot icon
2 Years Ago
removing old anim file
2 Years Ago
player anim fixes
2 Years Ago
Parachute canopy LODs
2 Years Ago
Added unpacked parachute art
2 Years Ago
Updated unpacked parachute prefab with new model (still not final though) Updated parachute item icon
2 Years Ago
HasValidParachuteEquipped safety checks
2 Years Ago
Adjust when hand IK kicks in during deploy
2 Years Ago
Fixed bone retargets not getting properly reverted in some cases, fixes NRE's when changing view mode while parachuting
2 Years Ago
merge from main
2 Years Ago
Parachute Backpack updated art
2 Years Ago
Ease in hand IK using new SetOverrideWeight methods on PlayerModel