userAlex Webstercancel
branchrust_reboot/main/primitivecancel

13 Commits over 0 Days - ∞cph!

26 Days Ago
battering ram anim upodates
27 Days Ago
updated battering ram anim, new states in animator, more build up in attack anim
28 Days Ago
battering ram - model update export
28 Days Ago
battering ram - updated animator to remove additional broken anim loop
28 Days Ago
updated battering ram anims
28 Days Ago
battering ram - new broken state - animator updates - added 'broken' bool
29 Days Ago
Battering ram - Added new driving pose - Added battering ram sit mountpose enum - Added pose to player controller - Set to use new pose in seat prefab
29 Days Ago
battering ram - updated ik hand targets
30 Days Ago
battering ram anims updated
30 Days Ago
battering ram anims exported on updated rig
30 Days Ago
added initial battering ram anims
36 Days Ago
Ballista - player anims for up/down - added player anims to animator, set up blendtree with up/down animing to use up param - tweaked start position of lever on ballista anims - tweaked eye position & hand ik on entity
36 Days Ago
re-exported ballista weapon anims after rig update