branchrust_reboot/main/primitivecancel

1,144 Commits over 62 Days - 0.77cph!

11 Months Ago
Reapplied 112676 - Don't allow deployed firebomb to be deployed in water because science (stomped in 112706)
11 Months Ago
Fixed typo on catapult ammo item desc, removed extra spaces
11 Months Ago
merge from main
11 Months Ago
improved primitive gamemode loot spawns for airdrop/hackable crate
11 Months Ago
Final tweak on the deployed siege explosion effects, to make them behave properly on ground placement.
11 Months Ago
merge from primitive/siegebalance
11 Months Ago
techtree clean up Catapult ammo desc update
11 Months Ago
Don't allow deployed firebomb to be deployed in water because science
11 Months Ago
mini crossbow era override wb2
11 Months Ago
Era override WB2: Sewing Kit Gears Metal Pipe Road Signs Reinforced Glass Window Armored Passenger Vehicle Module Armored Cockpit vehicle module High Quality car parts (Valves, crankshaft, carburetor, spark plugs, pistons
11 Months Ago
siege weapons rarity set
11 Months Ago
merge from catapult_ragdoll_fix
11 Months Ago
merge from ragdoll_dismount_improvements
11 Months Ago
Deployed explosive lit state.
11 Months Ago
Deployed canister explosion WIP. Uses own prefab instead of sharing with catapult ammo.
11 Months Ago
Updated lit state FX.
11 Months Ago
Flame explosion for deployed cata ammo.
11 Months Ago
FIxed death screen displays for deployed siege ammo
11 Months Ago
Prevent ballistas from making headshots (exposed as an option on the BallistaGun in case we change down the line)
11 Months Ago
merge from primitive/fix_loot_table_nre -> primitive
11 Months Ago
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11 Months Ago
Remove debug spam of server tags in F1 menu
11 Months Ago
merge from main -> primitive
11 Months Ago
Deployed explosives explode when the ground they're deployed on is destroyed
11 Months Ago
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11 Months Ago
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11 Months Ago
merge from primitive/deployable_ammo
11 Months Ago
merge from ragdoll_fixes
11 Months Ago
Improved Siege Tower Colliders
11 Months Ago
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11 Months Ago
Minicrossbow placed in an auto turret now shows fire arrows
11 Months Ago
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11 Months Ago
Cherrypick CS 112520 (fix_catfish_primitive_items)
11 Months Ago
Cherrypick 112514 "fix_metal_detector_no_loot"
11 Months Ago
Disable projectile refraction on projectiles with noGravity set (AutoTurret)
11 Months Ago
merge from primitive/batteringram_playercollider_fix
11 Months Ago
Disabled static ballista deployment on tugboats, will revisit later
11 Months Ago
Fixed static ballista mount culling too early
11 Months Ago
merge from primitive/techtree_constructable_infopanel/
11 Months Ago
merge from primitive/ballista_towing_repos
11 Months Ago
merge from catapult_ragdoll_visibility_fix
11 Months Ago
merge from horse_double_ragdoll_fix
11 Months Ago
Updated Medieval Barricade Icon to include Mipmapping
11 Months Ago
merge from primitive/deployable_ammo
11 Months Ago
RidableHorseAudio null checks just in case
11 Months Ago
horse skid sound
11 Months Ago
merge from primitive/era_loot_tables -> primitive
11 Months Ago
Better handling of locked item that requires another blueprint, show the item in the crafting menu if the steam item is owned but locked
11 Months Ago
Setup steam item for medieval barricade Added new option to gate a steam item via another item Moved UnlockedViaSteamItem up a level to SteamInventoryItem to support standalone items being unlocked via packs
11 Months Ago
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