userAlex Webstercancel
branchrust_reboot/main/snowmobilecancel

20 Commits over 31 Days - 0.03cph!

4 Years Ago
added new params (forwardReaction and rightReaction) for driving, hooked up to reaction anim blendtree, removed reaction state and transition from sitting state
4 Years Ago
directional driver reaction anims, updated animator with reaction layer
4 Years Ago
snowmobile driving - adjusted transition in/out for reaction, also slowed down in the animator
4 Years Ago
Snowmobile player reactions - Added override player controller
4 Years Ago
added nw/ne/se/sw lean anims for driving, added to blendtree in the animator
4 Years Ago
snowmobile - updated hand posing on driving anims to fix clipping issues, added reaction anim test
4 Years Ago
Snowmobile - reduced length of vertical bars on spindles and raised leaf springs on model and lods (for Bill to add more suspension travel)
4 Years Ago
replaced snowmobile driver pose with a blendtree for leaning tests
4 Years Ago
updated snowmobile driver pose for an anim, also added leaning anims
4 Years Ago
updated ik hand positions
4 Years Ago
updated snowmobile rig for rear suspension tests, updated skinning on all models
4 Years Ago
reduced head look so it's not so extreme
4 Years Ago
added engine shake layer
4 Years Ago
skinning update
4 Years Ago
snowmobile driver leaning anim tests
4 Years Ago
frame range update for snowmobile shooting anim
4 Years Ago
updated ik targets on hands to reduce broken wrists
4 Years Ago
updated passenger shooting anim
4 Years Ago
set passenger seat to use new pose, adjusted mount offset
4 Years Ago
retro snowmobile - added 360 shooting specific anim, updated player animator, added snowmobile driving and passenger mountpose enum, updated seat prefab to use new pose