branchrust_reboot/main/snowmobilecancel
25 Commits over 62 Days - 0.02cph!
added new params (forwardReaction and rightReaction) for driving, hooked up to reaction anim blendtree, removed reaction state and transition from sitting state
directional driver reaction anims, updated animator with reaction layer
snowmobile driving - adjusted transition in/out for reaction, also slowed down in the animator
Snowmobile player reactions - Added override player controller
added nw/ne/se/sw lean anims for driving, added to blendtree in the animator
snowmobile - updated hand posing on driving anims to fix clipping issues, added reaction anim test
Snowmobile - reduced length of vertical bars on spindles and raised leaf springs on model and lods (for Bill to add more suspension travel)
replaced snowmobile driver pose with a blendtree for leaning tests
updated snowmobile driver pose for an anim, also added leaning anims
updated ik hand positions
updated snowmobile rig for rear suspension tests, updated skinning on all models
reduced head look so it's not so extreme
snowmobile driver leaning anim tests
frame range update for snowmobile shooting anim
updated ik targets on hands to reduce broken wrists
updated passenger shooting anim
set passenger seat to use new pose, adjusted mount offset
retro snowmobile - added 360 shooting specific anim, updated player animator, added snowmobile driving and passenger mountpose enum, updated seat prefab to use new pose
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