branchrust_reboot/main/snowmobilecancel

460 Commits over 334 Days - 0.06cph!

7 Months Ago
Fixed Tomaha rear light not lighting up when braking. Removed unused VehicleLights script.
7 Months Ago
Fixed modular car camper module rear lights being always on, and fixed some modular car taillights not lighting up when braking.
7 Months Ago
Subtracted 69268 (accidentally deleted bone setup), and brought back the separate SMLights model. Updated VehicleLight settings.
7 Months Ago
Added support for VehicleLight to have a different renderer material index per renderer - needed for generic snowmobile. Updated all existing VehicleLights to the new serialized fields.
7 Months Ago
Get snowmobile vehicle light scripts automatically
7 Months Ago
snowmobile update separated front and rear lights into their own materials (not textures) so they can be lit independently merged the lights to the main mesh so it's only 1 prefab instead of multiple. hopefully not broken anything
7 Months Ago
VehicleLight script now support multiple renderers per script. Updated all VehicleLight users. Set up the generic snowmobile's new lights.
7 Months Ago
Consolidate LODs
7 Months Ago
Merge GMLights -> Snowmobile
7 Months Ago
Merge Main -> Snowmobile
7 Months Ago
Fixed some car seats being incorrectly marked as first person with arms (prefab variants) Fixed a bone position issue on legs mesh when not mounted
7 Months Ago
More bone improvements to try and reduce warping on the legs mesh, still not quite perfect
7 Months Ago
Don't show the arms mesh for 0.25s after mounting, gives time for mesh to get into the pose without obscuring the camera Enabled arms view on workcart driver seat
7 Months Ago
Fix head mesh appearing incorrectly when looking straight down
7 Months Ago
Shrink the neck bone to achieve the arms effect, less warping than shrinking the top of the spine
7 Months Ago
Merge from snowmobile/vm
7 Months Ago
Merge Main -> Snowmobile
7 Months Ago
Merge Main -> Snowmobile
7 Months Ago
Minor edit
7 Months Ago
Bump anims triggered more often, especially at low speeds
7 Months Ago
Removed debug print
7 Months Ago
Higher threshold for bumping
7 Months Ago
At minimum strength, still weight the animation at at least 30%
7 Months Ago
Changed snowmobile bump animation to use layer opacity
7 Months Ago
Disable debug print
7 Months Ago
Average the bump anim velocity values a little - compare the two most recent with the previous two
7 Months Ago
Allow bumps to play a little more often
7 Months Ago
Fixed double bumps
7 Months Ago
New (better?) bump anim trigger code
7 Months Ago
Bug fixing
7 Months Ago
Scrap the recent velocity array, use a single value instead
7 Months Ago
Only bump on velocity reductions
7 Months Ago
Improved PlayReactionAnim parameter code
7 Months Ago
0 forwardReaction value by default
7 Months Ago
Start a new bump reaction if we're not already reacting, else just modify the parameters as it plays
7 Months Ago
New bump reaction animation code. Also changed sitReaction from a bool to a trigger.
7 Months Ago
added new params (forwardReaction and rightReaction) for driving, hooked up to reaction anim blendtree, removed reaction state and transition from sitting state
7 Months Ago
Disabled the bump anim code again until the new system is set up.
7 Months Ago
Re-enabled bump animation, no improvements to the code yet.
7 Months Ago
Fixed snowmobile water sloshing sound when initially spawned outside of player range
7 Months Ago
Snowmobile engine audio now correctly takes the spin slip calculation into account. Enables more "Petur-style" RPM when attempting to climb hills etc.
7 Months Ago
Merge Main -> Snowmobile
8 Months Ago
Updated RigidbodyInfo to work in the idiosyncratic PrefabAttribute way
8 Months Ago
Cleaned up ski suspension code duplication
8 Months Ago
Extra null check on GetIdealMountPoint
8 Months Ago
Fixed the snowy edges of ice lakes also being considered ice by modular cars and snowmobiles. On the other hand, icebergs (which are quite snowy on top) which were considered ice are now considered snow.
8 Months Ago
Minor tidy up
8 Months Ago
SnowmobileDriverSeat, set mounted animation speed back to 1
8 Months Ago
Merge animationtime_swapseat_fix -> Snowmobile
8 Months Ago
Merge Main -> Snowmobile